GAMEPLAY
As I said in the last log, the game is very immersive, and I've been failing a motorcycle chase mission over and over, which is frustrating. I've also been failing a drive-by shooting mission, which is even more frustrating. But I still am enjoying the game very much. I'm glad it's challenging.
The story hasn't really begun to develop considering I know that this game is supposed to have a huge plot. But already the story is getting complicated, so I would assume after another 50 hours of play or so I'd be involved in something incredibly more complex, but still very fun. This game is very unlike any other game I've ever played in that it is about gangs but is very brutal and real. This game is definitely for adults, Rockstar has not dumbed this down to be made easy for a more broad audience, but I approve of this, they take their games seriously.
DESIGN
My favorite thing about this game is it's unique and groundbreaking design. The older GTA game had a very immense and free world to play in, but San Andreas brings this to a new scale. There are loads more vehicles, I don't think I could ever find them all, and now players can swim, ride bikes, boats, planes, etc. Another great aspect of the game is its level of personalization. CJ's clothes and accessories can be changed, and your gang will change to wear your colors. Also, going to the gym builds muscles and running or eating too much can make you fat or skinny. The only thing left to be included in this game to make it more real would be using the restroom, and I'm glad you don't have to do that.
Some parts of the game that I don't like are some of the driving physics, especially on bikes/motorcycles. It can be very hard to stay in control of these vehicles, particularly at high speeds. The fact that you get thrown off the bike in a crash adds realism but can be annoying (this happened to me on an overpass and I flew off the side and fell to my death in the middle of an important chase). The controls aren't incredibly tight, and the graphics render a little slow at times, probably because the PS2 has trouble supporting such a huge game.
There are a bunch of different types of challenges in the game, from driving to minigames to robberies to ordering food to tagging graffiti. The immense variety of things to do at once makes this game hard to play for those who like to get every coin and kill every baddie in Mario. But in the real world, being a perfectionist is hard work, and it's the same in San Andreas.
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SUMMARY
After living in a different city for a few years, Carl "CJ" Johnson returns home after hearing of his mothers death. He finds that his family and gang are both not doing so well without him. The player, as CJ, has to fight enemy gangs for control of the area and sort out other issues with various people around town, like the police.
GAMEPLAY
GTA: San Andreas is formatted similarly to the previous two GTA games. The core elements are the shooter/driving parts of the game, in GTA's trademark huge open environment. Most of the environment is interactive in some way so players have a lot of freedom.
The characters in this game are very diverse and abundant, it's almost hard to remember everyone. They are convincing characters and the voice acting is particularly good for a video game. The plot of the game is very consuming and in-depth. The scale of the plot is huge. After an hour of play I can tell this game still has tons and tons more to reveal.
The game is very convincing and engaging, I felt like I was actually a member of a family gang in some part of LA. There are many little elements to the game that make it very real... but without being too real. As such I felt very frustrated after losing a mission and having to re-play it. The game is full of cut-scenes to help the flow and narrative progression. These cut-scenes are also very well animated and convincing. So far this game is very fun to play, I really enjoy the freedom you have in the environment... there are many missions available at once and I can pick and choose what I want to do.
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