SUMMARY:
In Shadow of the Colossus, you are a man who takes his fallen lover to an alter to bring her back from the dead. A god confronts you and tells you that the only way to bring her back is by slaying Collossi - huge living statue creatures that roam the world. You then take your sword, bow, and climbing physique to slay these creatures.
GAMEPLAY:
I really didn't know what I was expecting when I started playing Shadow. The first thing that annoyed me right off the bat was that I didn't get to actually "play" the first 10 minutes or so because of a really really long cutscene that tries to explain the story, which doesn't really help much. But afterwards, I was out fighting the camera and horse controls and slaying huge monsters at the same time.
I didn't think it was really that exciting. All you do is kill huge statue things. There's nothing in the middle that you confront on the way to the monster, so there's not much excitement there. I was really having a hard time with the camera controls and riding the horse. The controls just didn't feel right to me.
I didn't have any real connections as to why I had to complete these ridiculous tasks. Yes, the character wants his lover to live again, but there's no backstory to either of the characters of how they know each other. I felt that it would have been a waste of time killing all these monsters to just let one person live. I'm sure there might be more to the story further on, but after killing four of the monsters, there hasn't been any revealings yet.
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