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lifeasjames's Wii Sports (Wii)
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[February 21, 2008 02:21:16 AM]
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Gamelog #2
Wii Sports
Gameplay:
The initial vigor and joy wore off very quickly the second time around. In fact, the game by yourself is boring and a little depressing. As I sat in my dorm room with music blaring, I realized that it mattered to no one if I sank this putt or picked up this spare. Playing by yourself is not fun at all. I lost my drive to do well, my passion and drive left the stadium just like the constant barrage of homeruns I was now consistently crushing with ease.
I started to get nitpicky, realizing how if I miss one tennis swing with my first player, my second was also doing the same thing and I was not going to get a clean hit off. Also, I found my groove in bowling and rolled strike after strike. The difficulty never rose to meet what I was doing, and I was slightly disappointed.
Game Design:
Very simple sprite designs, no detail in the levels, and no music outside of the occasional crowd cheer or racket-to-ball contact. However, this does not detract from the gameplay itself, in fact I seem to like the more childish aspect it presents. There is a simplicity that is present that makes the game more accessible to a wider audience, which is exactly what it accomplished.
The interaction between the player and the game is very fun, despite the simplicity. There seems to be more satisfaction out of actually feeling like you are hitting a ball or throwing a punch instead of simply pressing a button. Nintendo has captured a unique aspect of gameplay that has not really been explored before this, or at least outside of lightgun shooting games. I think that there is a certain amount of success and credit that can be attributed to Nintendo for bringing forth the next step of gaming, which is increased player interaction.
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[February 21, 2008 01:20:22 AM]
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Gamelog # 1
Wii Sports
Summary:
Wii Sports is a sport simulation game for the Wii. Its utilizes the motion sensor capability of the Wii remote in order to create a more “realistic” version of different athletic events. The list of interactive games is tennis, baseball, bowling, golf, and boxing.
Gameplay:
What makes the Wii Sports franchise so different is the physical interaction that the player must partake in in order to truly experience the game. For instance, the player must actually swing the remote in order to swing the racket in the game. In order to pitch, the player must do a throwing motion like they are actually throwing a baseball.
I found that there are incredibly lazy and cheap ways to go about these actions, instead of swinging anything you might as well just flick your wrist; it does the same thing. I, however, forwent this and actually played hard, swinging with vigor and passion. Oddly, the game was much more satisfying with this different, intense mindset. I would be ecstatic when I would launch a homerun into the stands or bowl a strike, just because I made myself feel like I actually did it.
This game became increasingly satisfying and fun the more I played, and I had such a good time making myself feel like I was an integral part of a baseball team. Baseball, for the record, was my favorite game to play hands down. Tennis was boring and bowling became too easy. Plus, I got really good at baseball and eventually the computer had a mercy rule because I would score too many runs in an inning. Very satisfying.
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lifeasjames's Wii Sports (Wii)
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Current Status: Playing
GameLog started on: Thursday 21 February, 2008
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