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Cintita's Super Mario 64 (N64)
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[February 21, 2008 02:52:19 AM]
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GAME LOG ENTRY #2
GAMEPLAY
Playing Mario 64 was entertaining in the way that I was able to go into different levels like the Snow level and was able to do many things. I had choices, and I like having options in games that I can't pass. :) In that game you can race a penguin, collect 8 coins, or even take a baby penguin to the mama penguin for a star. The level has so many options/levels to complete, the game itself does keep you busy. There was a point in one level where I did feel a bit frustrated and left that specific level, but because there are other levels that you can enter that are to the same or lower status, it doesn't bore me, or hasn't yet.
The characters in the game are interesting. Their actions are all very repetetive. All the actions of the characters except Mario's are predictable which can be used to my advantage but in the end, ends up being a bit easy or boring. It is a bit interesting how if I were to go in front of them, they don't acknowledge that Mario is there but acknowledge something is obstructing their path.
DESIGN.
Although I do believe that games should have their limits in area of play, I find it harsh to realize that when being outside on the grass, you cannot do much but jump off or climb on a tree and swim in the water. I guess it hints at the real levels being inside the castle, in a chamber, locked inside, making it more dramatic. I would find it frustrating when I would need to dive and I would be put with a time limit of being underwater, sure it does give me a realistic approach to swimming, but if you are going to make a video game with giant clams with glowing stars in the middle, might as well make the time limit infinite for diving underwater, or include a level that is time limit free.
Some interaction between characters and Mario include the "boss fights" and whenever cannons need to be prepared, a nice little guy beeps his way to prepare it. The game has vibrant colors, the mus ic is uplifting, all in all, Mario 64 is a very entertaining and fun game that hints a classic with the basic things that everyone looks for in a video game: challenge, options, skill requirement, strategy.
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[February 21, 2008 02:29:41 AM]
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GAME LOG entry #1
SUMMARY
Super Mario 64 is a one player game with Mario as the main player. His objective in the game is to enter all the doors which include different levels and collect all the stars in the game by passing those levels and individual tasks/missions to complete.
GAMEPLAY
While playing the game, it brought me back to when I actually had time to play it and how I would complete levels and would end up stuck at a certain level. I opened an existing account that I had saved a while back and ended up becoming a bit lost on how to proceed into a new level. The paintings threw me off and I had completely forgotten how everything functioned and my purpose in the game.
Mario is left alone in this huge castle to find the next levels and to collect the stars, and I think the game felt a little lonely in the beginning as opposed to playing a game like Mario Kart with friends. The story becomes a bit repetetive, not sure if it was because I have played the game before and because I know how the game functions or because it is really is repetetive. Mario's task is to complete certain tasks for each level, which in this game is every doorway.
The game itself is really fun to play. There are a lot of cartoon-like looking characters in the game and all is very entertaining to interact with. There are things on the side that go along in each level that you can also accomplish, it won't necessarily bring you closer to finishing the game, but they are entertaining.
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Cintita's Super Mario 64 (N64)
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Current Status: Playing
GameLog started on: Wednesday 20 February, 2008
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