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dreamalot2007's Wii Sports (Wii)
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[February 21, 2008 03:34:36 AM]
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Gameplay:
After playing Wii Sports a second time I found that the main attention getter, like in most multi player games, is the real world competition that goes on between the players. Without it the game gets a little repetitive and ultimately is capable of inducing a mild coma (whether because you have forgotten to wear your wrist strap or the unvarying gameplay).
Fortunately, the level of interaction/competition increases with the amount of gameplay. When the game begins the players are just getting the feel of the game and their opponents, however as the game progresses the competitive remarks are tossed around, taunting rains upon the unfortunate and multiple rematches ensue.
Design:
The exceptional aspect of Wii Sports is that it combats the downside of videogames everywhere, player lethargy. Players stay physically active which keeps their adrenaline pumping. This works in the games favor. The energy that a person gets from activity makes the player feel good and keeps them from becoming bored or prematurely tired.
Because the games are real world games, they inherently hold a social context for the players. One player may be attracted to baseball because it holds memories of family trips to games in earlier days. This player may find this game comforting and will immediately have an affinity for it. These games promote social interaction because of their multi-player capability and familiar context.
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[February 21, 2008 03:34:11 AM]
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Summary:
Wii Sports is a single or multi-player game in which opponents use Wii motes, which allow them to compete physically against on another in games such as bowling and tennis.
Gameplay:
The characters in this game are unique in that they are reflections of the person playing the game. The range of choice for the characters appearance is very wide and because they are an expression of the player they extremely easy to identify with. In fact, before I created my Mii I was enjoying playing Wii sports, but it wasn’t until after I made my Mii that I became emotionally invested in the game.
Once I made my Mii I found myself making comments like, “That’s it! You goin’ DOWN B&*$%.” Needless to say I was rather emotionally tied to the outcome…namely to seeing the other players cry. The tension was especially high during tennis (because lets face it bowling, though an awesome game that requires lots of skill and practice) is kind of a buzz kill. We got to swinging the Wii motes all over the room and cursing like sailors when the little angry sign appears above our characters.
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dreamalot2007's Wii Sports (Wii)
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Current Status: Playing
GameLog started on: Thursday 21 February, 2008
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