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    MPlutte's Devil May Cry 4 (360)

    [March 4, 2008 06:41:33 PM]
    GAMEPLAY
    As I got through more of the game, some of the best fights were with the bosses. Each boss is completely unique from the others,a and each has its own particular weaknesses. By far the best part of the boss fights however, is when they become temporarily stunned. When that happens, if you grab them with Nero's arm, it goes into a prolonged grab that looks fantastic and does a ridiculous amount of damage. They were some of the best finishing moves I've seen in any game.
    While you play as Nero for the majority of the game, the game throws a curve ball the players way about three quarters of the way through. Nero gets captured by the bad guys, and the player plays as Dante for almost the rest of the game. Dante is a half demon bad-ass from the previous Devil May Cry games, and he plays very differently from Nero. To begin with, Dante doesn't have a demon arm. To make up for this, he has multiple "styles" that he can switch between, each with its own abilities. The trickster style makes Dante more acrobatic and nimble, able to dodge attacks and jump higher. The royal guard style gives Dante a powerful block, which absorbs damage and can release it for damage. The gunslinger style focuses on ranged combat with Dante's guns, and the swordmaster style focuses on using Dante's melee weapons. Because of all the styles, Dante has many more combat options then Nero, despite lacking any throws. Players also receive a new weapon for Dante after defeating every boss, with Dante having three melee weapons and three ranged weapons by the end of the game. This character switch was surprising, but was a nice change of pace, and Dante's levels are some of the most fun in the game.
    DESIGN
    Devil May Cry 4 doesn't make any huge innovations, but what it does it does well, and there is enough new content to make it interesting. One of my few complaints with the game is the level design. While the levels themselves are fairly unique, players go through the same areas multiple times. In fact, when playing as Dante, you are backtracking through EXACTLY the same levels that you just went through as Nero. In fact, you even fight the same bosses again, in reverse order, in exactly the same way and place. Combine this with the fact that in the last level you refight all of the bosses in rapid succession, and you actually fight most bosses three times!
    Aside from that complaint, the rest of Devil May Cry 4 is fairly solid. The story is actually fairly deep and complex, if you actually pay attention to it rather than just skipping to the next fight. There are several betrayals and reveals, as well as a comical scene between Dante and one of the bosses where they have an almost Shakespearian exchange of dialog (complete with spotlights, soliloquies, and even a guy talking to a skull!). Throughout it all there is also the story of Nero trying to save his love, as well as the intense rivalry between Nero and Dante. Overall, Devil May Cry 4 is a game I enjoyed playing, and would willingly play again.
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    [March 4, 2008 05:57:45 PM]
    SUMMARY
    Devil May Cry 4 is a pretty standard hack and slash game, in which you play as punk kid Nero through most of the game. Nero has white hair, a giant revvable sword, a double barreled pistol, and a demonic left arm. He starts out the game trying to save his girlfriend Kyrie from a demonic invasion, but ends up uncovering a huge conspiracy involving a local semi-religious group, various giant demon gates, and a mysterious stranger named Dante.
    GAMEPLAY
    Devil May Cry 4 has been described as a "hack-and-slash-and-shoot" game, and it is an apt description. The basic game play involves moving from area to area hacking your way through groups of enemies, interspersed with occasional boss battles. However, there are a multitude of combos and abilities to use in completing that goal. Nero can freely switch between melee attacks with his sword, shooting with his gun, as well as grabbing and throwing enemies with his demon arm. In between levels, the player can buy more powerful combos and abilities for his various weapons. Because of the versatility in Nero's arsenal, no two fights play out the same way.
    While going through the game, Nero picks up several new abilities as well. One such ability, called the demon trigger, allows Nero to temporarily turn into a demon, giving him increased damage and more powerful throws. He also gains the ability to grab distant targets with his arm, and to slow down time temporarily. All of these abilities can be further upgraded, giving Nero more time in demon form, or allowing him to grab enemies from farther away. Although teh formula of the game is familiar, there is enough innovation to make the game interesting and fun.
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    Status

    MPlutte's Devil May Cry 4 (360)

    Current Status: Playing

    GameLog started on: Tuesday 4 March, 2008

    Opinion
    MPlutte's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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