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    jrex's Audiosurf (PC)

    [March 6, 2008 02:29:10 AM]
    Design
    There are different modes that a player can choose from, each with their own difficulty setting. In mono, you simply collect the colored blocks, and avoid the greys. In pointman, there are no grey blocks, and you try and line up three colors in a row. You can also pick up the colored blocks for later use. Double Vision has four lanes instead of the standard three, and two cars for multiplayer. In Vegas, you collect all the colored blocks on the road, and then shuffle the colors in hopes to get a good row of colors. Having these different modes is the way Audiosurf controls the challenge of the game. Though the difficulty of the song depends on the player, the way the game is played is controlled in this way. Furthermore, the game has the standard easy, medium, hard levels of each of these modes.
    One aspect of the game that I feel is the key challenge to this game is that the player decides how challenging of a level they want to play. The player can choose either a slow ambient song, and enjoy the computer generated road, or thrash out to the heaviest of music. This is one way the game keeps the player interested. As described before, the player becomes curious to see how other songs play out. This has been my experience through watching other players play the game. Furthermore, the game provides a competitive score board, as one of the points of the game is to beat other players scores. Having this in the game provides conflict, which makes these challenges more personal and interesting to play.
    Since I have never seen a game like this before, it has been fun to play even slow songs, just to check everything out. Even though the game is very single lined (you only do one thing, and that one thing only) it has been extremely entertaining to play.

    This entry has been edited 1 time. It was last edited on Mar 6th, 2008 at 02:32:19.


    read comments (1) read comments - add a comment Add comment
    [March 6, 2008 02:28:56 AM]
    Audiosurf is a relatively new game that allows you to ‘ride your music.’ The point of the game is to collect colored blocks, and avoid the grey ones. To determine the difficulty of the track, the game analyzes a song that the player chooses and places colored and grey blocks accordingly. The game will also bend the track either slightly or do a complete twist depending on the pace of the song. Once you beat the track, your score is calculated and you are given a few bonuses depending on how well you did. Then, your score is uploaded to a global record board, and you can see how well you placed compared to people world wide.

    Gameplay

    Audiosurf provides a new innovative video game with great gameplay for only a mere 10 dollars. I found myself scrolling through songs in my music library, and trying to find the next challenging song. I even have started to pay attention to the songs that I listen to when away from my computer and imagine how the song would be like to play. So clearly I really enjoy playing this game. The simplicity of the game is, I believe, what makes it so great. There is no tacky storyline or anything like that, you simply pick a song and play. One of the most fun aspects is the fact that the game keeps a global score. If you hold a world record, and someone beats it, the game will send you a daunting email saying someone defeated your score. As of right now I have a continuing battle for the top score of Caramba’s song Hubba Hubba Zoot Zoot with another player from somewhere in the world. Furthermore, holding the top score for a song makes you feel rather awesome. But getting that email just makes you stop what you are doing and try and beat that other person’s score.
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    Status

    jrex's Audiosurf (PC)

    Current Status: Playing

    GameLog started on: Thursday 6 March, 2008

    Opinion
    jrex's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See jrex's page

    See info on Audiosurf

    More GameLogs
    other GameLogs for this Game
    1 : Audiosurf (PC) by dkirschner (rating: 5)
    2 : Audiosurf (PC) by dstomakh (rating: 5)
    3 : Audiosurf (PC) by dstomakh (rating: 5)
    4 : Audiosurf (PC) by Eleglac (rating: 5)
    5 : Audiosurf (PC) by jp (rating: 5)
    6 : Audiosurf (PC) by rwcarter (rating: 5)

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