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    bchang953's Garry's Mod (PC)

    [March 6, 2008 03:00:54 AM]
    Gameplay Continued:

    For my second round of Gameplay, I decided to join a server with a new player-mod for Garry's Mod called Zombie Survival. This meant that the entire game was changed around to look like a zombie survival game where one person was a zombie, and the rest of the players on the server were humans with guns. The zombie had the advantage of being able to see at night, where humans only had flashlights. If you were killed by a zombie, you became one and were free to wreak havoc on the rest of the humans. After playing on both sides it turned out to be one of the most entertaining video-gaming session I've had since the discovery of Counter-Strike.

    It was really fun for a variety of reasons. For one, it was entertaining to play a different game-mode using the same exact game, basically re-skinned to be another game entirely, but still retaining some of the qualities of the original.

    Garry's Mod in general is just so much fun because of the freedom it gives the players. The physics sandbox is interesting just to imagine all the programming and work that went into showing a simple box (that I flung) flying through the air. The challenge of also trying to construct something using this game with its defined rules is also very appealing, and once built, the sheer childish joy in your heart is well worth the work.

    Design:

    As it turns out, Garry's Mod was created with a directory structure which makes it easy for players to make add-ons for the game, as there are many other insanely fun game modes to play in Garry's Mod such as SpaceBuild, and Roleplay.
    Essentially by playing Garry's Mod you essentially have many different, yet linked games at your disposal. This very much open-source approach at this game is a big plus for it, as with many fun things to try in Garry's Mod, it's playability and value go up.

    The tool system, although complex, is comprehensive and enables the player to perform a wide variety of functions on a large database of objects. Once the player has "gotten the hang" of the tool system, Garry's Mod turns into an adult version of the Lego Box, except better.

    The use of simplicity in creating the game actually makes it far more interesting than many other games out there, because it (as it states in the advertisement of it) really is a sandbox that enables players to create their own games, yet gives them defined rules to play within, all while making it look sexy with Half-Life 2 graphics.

    This entry has been edited 1 time. It was last edited on Mar 6th, 2008 at 03:01:12.


    read comments (1) read comments - add a comment Add comment
    [March 6, 2008 02:39:44 AM]
    Summary:

    Garry's Mod is a unique (as far as I know) third-party first-person mod for Half-Life 2. It is a physics sandbox game, where there are no pre-defined goals, instead players go onto online servers and may use a variety of tools and objects to build, destroy, or just play.



    Gameplay:

    Starting up this game I was excited beyond belief with high aspirations of building rockets and houses, and then having the joy of obliterating them with some other concoction. Unfortunately, when I started the game, I found that using the tools was a complex undertaking, with so many options I spent the first 20 minutes trying to affix a wheel to a bathtub. Needless to say it felt like it had a fairly difficult learning curve at first.

    I was in a server with 3 other people, and what they were building did give me hope. One HAD built a rocket, a very very large one using giant gas tanks and bits of doors and things. I also had great fun in using the moving tool (which enables you to move objects, pretty self-explanatory) against the other players, grabbing them then swinging them around the flat level, much to their dismay. However, they then got me back by shooting me down with a couple shotguns.


    This entry has been edited 2 times. It was last edited on Mar 6th, 2008 at 02:41:51.


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    Status

    bchang953's Garry's Mod (PC)

    Current Status: Playing

    GameLog started on: Wednesday 5 March, 2008

    Opinion
    bchang953's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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    More GameLogs
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    1 : Garry's Mod (PC) by dkirschner (rating: 4)

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