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Aenimus's tony hawks pro skater (PS)
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[March 6, 2008 03:07:54 AM]
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GAMEPLAY -
Since I was already interested in skateboarding going into the game, it was a blast to play. The option to select your skateboarder, skateboard, and wheels made it even more interesting to play. Each skateboarder also has a unique set of tricks that are worth more points than regular tricks and are only available to that particular skater. By completing the objectives of the selected level allows the player to unlock further levels and additional challenges.
The objectives in every level challenge the player and reward them for completing certain tasks. For example, by collecting the secret tape in each level, you unlock clips from actual skate videos. Only after completing all the challenges of the level is the player able to progress onto the next level.
DESIGN -
I think the ability for designers to effectively program 3D environments led to the creation of all kinds of simulation type games such as THPS. It was great to be able to skate and do tricks you could never usually do in real life. The game manages to keep the player interested through the aesthetics of the level design and the constant challenge of trying to progress to the next level.
The game also has a fun 2 player mode where you can skate against a friend in a series of different challenges. This fosters competition and social interaction between 2 players and is fun to watch by a third party.
Over all I though it was a great game and lots of fun to play.
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[March 6, 2008 03:07:36 AM]
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SUMMARY -
Tony Hawks Pro Skater is a 3rd person skateboarding simulation. The player plays as either Tony Hawk or another professional skateboarder and completes a number of set objectives, such as reaching a certain score in a set amount of time, collecting the letters s-k-a-t-e, finding a hidden tape, and a number of other objectives.
DESIGN -
The level design of THPS defies the conventional video game level in that almost every part of the environment is skatable. This expands the gameplay possibilities greatly from what was at one point thought possible for the ps1. The levels represent actual places, whichs adds to the realism of the game. The absence of some of the basic laws of physics allow the player to perform tricks that are not usually possible in real life. This allows you to do all kinds of cool stuff on a skateboard that one would not usually be able to do, such as launching oneself onto the roof of a nearby building while simultaneously pulling off all kinds of gravity defying antics.
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Aenimus's tony hawks pro skater (PS)
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Current Status: Playing
GameLog started on: Wednesday 5 March, 2008
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