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    RabbiChan's Soul Caliber III (PS2)

    [March 14, 2008 12:56:43 AM]
    Gameplay

    Playing Soul Caliber III a second time was very fun again. I called a friend over to play with since I found the one player mode boring. Since both of us were more familiar with the controls the second time around, the battles became closer and more heated. The game did not offer anything to me the second time I played it, but I still found it to be enjoyable, and will probably play this game many times in the future.

    Design

    As far as fighting games go Soul Caliber III is one of the best designed games I’ve ever played. With very solid fundamental fighting game elements like punching, kicking, and throwing, SC3 also brings a lot of innovation to the table. Each level has its own unique 3-D design that the player can interact with. Some levels have wall’s characters can be thrown against, other level’s have fatal cliffs the player can fall off. Players can really use each level strategically to their advantage.

    The weapon system SC3 uses is very unique, and I can’t recall ever playing a fighting game that incorporated weapons into the gameplay so much. Every character has a unique weapon, ranging from nun-chucks to swords. Each weapon has its own strategic strength and weakness, dictating the style of play you must use. SC3 does a good job of turning fighting games from button mashing fiestas to controlled strategic battles.

    The graphics of the SC3 are not too impressive by today’s standards, but are very pleasing to look at. Each level has its own special theme and atmosphere. The characters costumes are very detailed, with their battle moves being very complicated and cool to watch. All in all SC3 is a very well made fighting game that I will enjoy playing for many days to come.
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    [March 14, 2008 12:42:34 AM]
    Summary

    In Soul Caliber III the player will fight their warrior through many battles to obtain the weapon “Soul Caliber”. The game is a 3-D fighting game, with each character having a unique weapon they do battle with.

    Gameplay

    I found the gameplay to be very enjoyable my first time playing Soul Caliber III. Although it follows the formula for most fighting games, there are some very unique aspects of SC3 that distinguish it from the competition. There is a single player story mode that I found to be very bland. Each character has their own story, while they all share the same goal of finding this weapon. The stories were not very interesting, and I find myself becoming bored with the first person mode.

    When playing the 2 player mode against another person, the game became much more fun for me. The 3-D gameplay was executed excellently, and allows for some very lively battles between players. The animation for each characters moves were very detailed, and made executing complicated moves feel very rewarding. People playing and watching were yelling and groaning with the battle. The game is fun to continue playing because each character has their own weapon, and a completely unique fighting style. I enjoyed experimenting with each character during my time playing. The game flow’s well, with the only dead time occurring in between battles.
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    Status

    RabbiChan's Soul Caliber III (PS2)

    Current Status: Playing

    GameLog started on: Friday 14 March, 2008

    Opinion
    RabbiChan's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See RabbiChan's page

    See info on Soul Caliber III

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