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ajrich's Apollo Justice: Ace Attorney (DS)
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[March 30, 2008 05:52:03 AM]
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Finished it. Only four cases, although the fourth case is extra large.
The only notable element from a game design perspective that I haven't already noted is the special Mason System investigation section, where the old psyche-lock mechanic is reintroduced. The psyche locks add a reward/punishment system to investigation - presenting the wrong thing damages the same penalty bar that is used in court, and clearing a witness' locks restores half that bar. It is not possible to get a game over through the psyche-locks, however. Despite the great deal of attention paid to designing the investigations in this game, I did manage to get myself stuck once. This sort of game relies almost entirely on writing - the writer not only has to tell a good story, they have to give the reader enough clues to figure out what they're required to figure out to move on without having to resort to the brute force solution (presenting everything to everyone), and when the game penalizes the player for resorting to brute force (on top of the unavoidable waste of time) the cost of failing to do this is especially high.
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[March 15, 2008 03:22:15 AM]
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I'm on the 4th case so far. It's pretty clear that this is a DS native game, in contrast to the Phoenix Wright chapters in the Ace Attorney series, which were ports. Ema Skye and her "Forensic Science" mechanic from the DS bonus case in Phoenix Wright 1 feature prominently.
What I find most notable so far is a major improvement in execution of the investigation sequences - nearly every "area" gives you a conversational cue to move on once you've collected all the plot tokens.
Story-wise, it's remarkable that this game so thoroughly averts the evil prosecutor trope - so far, at least.
This entry has been edited 1 time. It was last edited on Mar 30th, 2008 at 03:10:49.
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ajrich's Apollo Justice: Ace Attorney (DS)
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Current Status: Finished playing
GameLog started on: Monday 10 March, 2008
GameLog closed on: Sunday 30 March, 2008 |
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