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xxnestoxx's Grand Theft Auto - San Andreas (PS2)
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[October 6, 2008 09:28:12 AM]
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During today’s early morning session of San Andreas, I continued to look into the role of the male characters and of the female characters as well as the moral integrity of the characters as they interact in a virtual city. When I played in my other profile I looked into the lives of the characters in San Fierro and I noticed that all the characters were different because they each were either rich or tourists.
I also took into account the relationship between CJ and his multiple girlfriends in the three different cities. His girlfriend in Groove Street is an African-American girl that seems decent yet she can have a wild side that she once wanted her date to be nothing but drive-by shooting. His girlfriend in San Fierro is a worker at a casino and she was a sexual freak. She was into sexual fantasies that can sometimes get really uncomfortable when one plays.
The other moral issues that I noticed in the game were that the role of the “family” takes two roles. In the game family has two meanings. The first role of family would be what all of us consider a family, people with the same blood line. The second meaning of family is a bit complex. They use family to describe the Groove Street crew. It is a set of friends that CJ has that he considers their opinions and their beliefs as close that they cannot be betrayed. Yet CJ notices at the end of the game that one of his Groove Street family, Big Smoke, betrays the crew all for his own personal success.
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[October 5, 2008 06:35:50 PM]
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During today's session of gameplay I was searching for the roles of gender in the game. I looked at all the women who interacted with CJ and the women in the background of the gameplay and I noticed that the role of the females in San Andreas had a negative roles. The women in the game are portraited as a sex symbol and they only sercved the purpose of entertaining the males and provide serves to the men. The roles of the males in the game is to go out all gangsta and kill people and maintain a macho roles.
I also noticed that the stereotypes used in the game are very heavy because they assume that all of the white people in the game that lives near the rurla areas listen to either public radio or country music station and that the African-Americans in the gave have to listen to hip-hop.
It looks like the role of CJ is to listen to his family and friends and that he must use his respect to his family and friends. He feels that he is obligated to listen to them and that he can get greatest amount of good for his friends and family even if it involves stealing, killing or betraying friends to get greatest good.
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[October 5, 2008 12:45:58 AM]
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For yesterday's gameplay, I noticed it brought back memories of the first time that I played this game. The only difference between the gameplay from this time is that I was noticing if any of the theories of the morality were being used in the game. I noticed that some of the theories were embedded into the game. One of the theories that I noticed was used in the game was Act Utilitarianism. CJ was being used as the means to provide the greatest amount of good for the Groove Street crew. I also noticced that the game uses very heavy stereotypes of the characters in the game. I noticed that all the Mexican gangsters are called vatos and that the crew that they "roll with" is the Vatos Locos and that they all have Lowriders that have to have hydrolics. I see that the social contract theory in this game is used as an arbituary concept because the Groove Street family expects you to follow their rules and get ride of the Vato Locos and of the other crews in San Andreas.
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