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    mtc50's Hyperspace Destroyer (PC)

    [March 5, 2009 12:35:48 PM]
    Hyperspace Destoyer

    -= Overview =-
    Hyperspace Destroyer is a fun game. It still needs a little bit of work, but it's not bad for a game developed in three weeks. In Hyperspace Destroyer you are a space ship traveling through many levels of enemies destroying everything in your path.

    -= Gameplay =-
    The game controls and design are straight forward and easy to figure out because there are many other similar games on the Internet. Of course, the game would be even easier to figure out with some sort of a help screen or document. That would probably be my main gripe with the game--no help. I don't know what the various powerups do, so I do not know which ones I need to go after and which ones will not help me at all. In addition, I have found the attack and the missile attack, but I do not know if there is any other way to attack or defend because of the lack of a help document.

    -= Graphics & Sound =-
    Hyperspace Destroyer has very creative graphics and sound. The background music is catchy and entertaining, but it doesn't match the typical sci-fi theme that I expected. That is not a bad feature, just unexpected. Personally, I was not a big fan of the background graphic. There were too many colors and shapes in the background that blended into the foreground. Sometimes it was difficult to see the dangerous blocks and ships due to the lack of contrast with the background.

    -= First Gameplay Session =-
    The first gameplay session mainly consisted of figuring out the controls and trying to find which objects I should shoot at and which were powerups and which were just background images. At points I was quite overwhelmed by the sheer amount of various objects on the screen. I think there are too many things on the screen at each time, but at the same time, I realize the point of having that many objects because the levels are not extremely difficult to beat even with that many objects. I ended up beating all three levels on my first attempt at the game.

    -= Second Gameplay Session =-
    Since I had the controls figured out after the first session, I now tried to figure out the details of the various powerups and how the missiles work. As far as I can tell, the green dots help your health, and the big star looking powerups are the triple shots. I'm still not sure what the other powerups exactly do. I think one of them adds to the score and I know that one of them allows your ship to shoot faster, but I'm not sure which color that was. One thing I did notice during this session was that your missiles actually hurt your character a lot, even if you are all the way at the bottom of the screen. The fact that you can hurt yourself so badly is disappointing.

    -= Entertainment =-
    One of the main selling points of the game is the creative, humorous, entertaining factors. The game is funny with its parodies of other games and T.V. shows. Although the story was creative, it was easy to gloss over because I was ready to play the game. Once the game began, there was no more enhancement to the story.

    -= The End =-
    I found the ending of the game to be very abrupt. No "you won" dialogs or fireworks or anything reassuring like that; only a high score board. Same thing goes for when you die (which is incredibly difficult to do, by the way). I actively attempted to hit every block that I could on the first level and got to the boss with 25% of my health left from my first life. If you don't touch your ship during the second level, you can almost make it through without dying , but the ships and bullets actually did kill me, but I think I was very close to the boss at that point. In that aspect, I think the game is too easy. Fewer lives or less health could help the game become more fun because it may not automatically be winnable then.

    -= Summary =-
    The game is entertaining and fun. I think it would be a little better if it was more difficult, and I think there should be fewer, tougher enemies that do not blend into the background so much. The music is funny and well suited to the game. The graphics are not stellar, but completely adequate for the game. The humor in the game is what really makes it entertaining and worth playing.
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    Status

    mtc50's Hyperspace Destroyer (PC)

    Current Status: Playing

    GameLog started on: Thursday 5 March, 2009

    Opinion
    mtc50's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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    More GameLogs
    other GameLogs for this Game
    1 : Hyperspace Destroyer (PC) by jm795 (rating: 5)

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