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    dgc30's Uggggh (PC)

    [March 12, 2009 03:20:07 PM]
    Ugggh is a platform game with a medieval theme.

    = Controls =
    Platform games have never been terribly hard to control.
    Jump = Up arrow
    Move = Left/Right
    Melee attack = Space
    Ranged attack = A

    = Levels =
    The game consists of three levels. I only beat the first level once, and I promptly died in the second level. Because of this, all my comments are based off the first level. The other levels may be different, I just couldn't get to them.

    = Graphics =
    The graphics are generally well done. The player's character is a knight in a full suit of armor, which fits the medieval theme. The background appears to be castle walls. The enemies are zombies, swordsmen, and green indians. I'm not sure how the green indians fit in.

    = Gameplay =
    In Ugggh, like in most platformers, the goal is to get to the end of the level. Along the way there are various enemies. In the first level, there were two types of enemies: enemies with ranged attacks, and enemies without them. The enemies with ranged attacks (little green indians), sat on little clouds and pelted you with arrows. Both types of enemies harm you if you touch them. You can take about four hits before you die and have to start the level over. The enemies also take about four hits to kill. Essentially they are as strong as you are.

    The melee attack requires close proximity to the enemies. Unfortunately, it seems that this always results in the player being harmed. The ranged attack is difficult to use. The projectiles follow a parabolic path. This could be useful in some situations, such as shooting enemies from behind a wall. However, in this game, it only added to the difficulty. The trajectory of the projectile took it off screen before it hit any enemies in most cases. Thus shooting enemies required careful placement.

    I found two bonuses in the first level. The first was an upgrade to your ranged attack. This made it easier to kill enemies, requiring two shots instead of four. This powerup also increased the collision area of the projectile. Unfortunately, the powerup didn't make the ranged attack much easier to use.

    The second power up I found was a heart. At first I though it was health, which was much needed. However, after getting the heart, my health didn't go up. I later discovered that it was an extra life.

    = My experience =
    The first time I played through, I tried to be careful. I quickly discovered I couldn't use the melee attack to my advantage. If each enemy is as strong as I am, and in order to harm them with the melee attack I have to let myself be hurt, them I'll kill myself trying to kill one enemy. Not so good when there are 19 other enemies to fight on the same level.

    So I ended up using the ranged attack. This was ok, except for the difficulty in using this attack. After becoming frustrated with dying so many times I decided to try my second strategy.

    The second time I played through, I tried to avoid any enemy possible. I went through the unsafe areas as quickly as possible, trying to avoid as much damage as possible. I made it to the second level once using this strategy. However, I never made it again.

    = Improvements =
    Make the first level easier. Such a steep difficulty curve will discourage new potential players from playing this game.

    The enemies should be less powerful, especially if the player is going to fight a lot of them. Fighting 20 enemies as strong as yourself in the first level is frustrating to say the least.

    Make the melee attack useful. This could be done by allowing the player deal more damge with a melee attack, or by preventing the enemy from harming the player during a melee attack.

    Make the ranged attack easier to use. One way to do this would be to straighten the trajectory.

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    Status

    dgc30's Uggggh (PC)

    Current Status: Playing

    GameLog started on: Friday 6 March, 2009

    GameLog closed on: Thursday 12 March, 2009

    Opinion
    dgc30's opinion and rating for this game

    Terrifically hard for a first time player. Even the developers couldn't beat it.

    Rating (out of 5):starstar

    Related Links

    See dgc30's page

    See info on Uggggh

    More GameLogs
    other GameLogs for this Game
    1 : Uggggh (PC) by cdl3 (rating: 3)
    2 : Uggggh (PC) by sdornan (rating: 3)
    3 : Uggggh (PC) by vgerprobe (rating: 3)

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