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jedicms's Super Columbine Massacre RPG (PC)
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[March 10, 2009 02:17:35 AM]
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I played again today, and I still got no further than the last time. The game seems like it has potential to be pretty cool from what I've read on other people's logs, but until this game provides more instruction as to what I need to do, it sucks. There's not really anything that I can discuss; I can't pass the area. There should be a strategy guide or something. It wouldn't be cheating. The game has no way of communicating many actions to the player. It's frustrating.
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[March 9, 2009 02:51:26 AM]
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I am pretty frustrated with this game. When I finally figured out how to get through the hallway, which took a good 15 minutes because I thought the "security cameras" were rabbits, I got into the cafeteria and did not know what to do. I remembered them saying something about the cafeteria, but I didn't know what to do. I thought I was supposed to put bombs under a table, but there was no way to know which one. The game doesn't always let the player know what's going on, and there are no objectives list or hints. There were about 40 people in the damn hallway, and I would get "busted" and not know why. After the 30 minutes of playing, I had accomplished absolutely nothing since the previous play. By the time I finished, I was ready to shoot somebody. That was a joke. There's nothing else to talk about because I didn't get anywhere new.
Well, I guess I could mention the useless facts I learned about Denver's water supply. What the hell was with that? I'm trying to evade hall monitors and security cameras and the game wants to inform me about hard water vs. soft water in Denver. It was totally inappropriate for this game because it was in no way relevent to the events at hand. The only other thing I learned is how difficult it is to attempt to blow up a school. It's inefficient; don't waste your time, kids. Go build a snowman or play Gamecube.
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[March 7, 2009 10:53:42 PM]
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I read the "forward" on the website before downloading and playing Super Columbine Massacre RPG. It was well written and persuaded me to refrain from judging the game before I played it. As a game it's kind of boring. It's not for me. The game looks pretty neat; although, the poor graphic can, at times, make it hard to tell objects apart. And even though I didn't like the gameplay so much, I must keep into account that I didn't even get past the parking lot yet, but more importantly, I really enjoyed the story. I hope the conversations and dialogue are not made up, but it is a very interesting perspective on the Columbine shootings. I was kept interested as I played, but I figured since I have to write three entries, I'll stop at the parking lot and save some for later.
Again, one of my favorite components of the game was it's song track. I heard an old Nintendo/Sega style version of Nirvana's "Lithium." This was the only song that I recognized and liked, but I hope that there are more to come.
I'm not sure which verb tense to use here, but as for the ethical issues, what these guys are planning to do just doesn't make sense. These two guys are dumbasses. Their opinions on life are totally skewed. I can think of so many names to call these guys because people like them piss me off: retards, fags, pussies, losers, etc. I can do this all day. As old news as it is, I am passionate in my hatred for people like this. These weak minded fools take the easy way out, which they feel needs to be more complicated than dealing with it, whatever it may be. A bunch of babies is what they were. Damn. I hope the gameplay improves as the story unfolds.
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