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jed81's Street Fighter 4 (360)
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[April 13, 2009 03:09:05 AM]
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Playing a second session of Street Fighter 4 furthers my opinion that it is a really good fighting game. In this session, I was able to play via XBox Live with a friend. We both chose our characters and began the match. We began in normal fashion by running at each other to see what would happen and progressed forward from there. Even though I lost the match, I was able to see that the fluidity of the combat system and overall design of the game (from the backgrounds of the level to the clothes that each character was wearing) was really detailed and thus led to a better game experience. As mentioned
in my last log entry, the multiplayer matches are the most fun without a doubt and this was no exception.
Creating your own unique fighting style and combos using your favorite character (EL Fuerte in my case) is always really enjoyable. I tried to pay close attention to the fighting system while also trying to win. I saw that each attack could be chained into another attack easily and fluidly, meaning that there was not "lag" or frame jumping in between each input on the controller. I think the fluidity of the fighting system alone makes this game really enjoyable, but as an added bonus, you get really detailed character models and backgrounds. As mentioned before the super and ultra combo system also adds a level of excitement to the game, especially when you are playing a human opponent who is unpredictable.
In conclusion, I will restate my previous opinion that Street Fighter 4 is a very well developed fighting game and I would recommend it to anyone who enjoys playing games of the fighter genre. Hopefully Capcom will continue to develop great Street Fighter games in the future.
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[April 13, 2009 02:57:06 AM]
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Street Fighter 4 is a very nostalgic fighting game that contains new features, giving it the look and feel of a new game with the play of a classic. The game is a 2D fighter that uses 3D rendered models, making it look different than any other game in the genre. This graphic layout makes it seem that you are fighting in 3D. The gameplay, unlike the earlier installations of the series, is very fast paced and is sometimes difficult to keep up with. The fast paced gameplay makes this game extremely fun, especially playing against a human opponent. Playing against a human opponent gives the best experience, since you may talk to your opponent while you are fighting against them. The multiplayer has always been a good feature of the Street Fighter series, and Street Fighter 4 is no exception.
The game features all of the now famous characters from the original Street Fighter game. Characters like Ryu, Ken, Sagat,Blanka, E. Honda, etc... are all controllable from the beginning. Street Fighter 4 features a slew of new characters to choose from as well, such as Abel, El Fuerte, C. Viper, and others.
Besides having the default controls that fans of the series are used to, i.e... 3 punches and 3 kicks along with the same inputs for most special moves, the game adds the super combo, ultra combo, and EX/Focus moves to keep the player intrigued. The super combo works as a bonus for doing well. When you fill your super bar, you can execute this combo (whose input is varied for each character) to deal extra damage to your opponent. The ultra combo is a "last ditch" desperation combo that you can execute after taking a certain amount of damage from your opponent. If this combo connects, the opponent receives a great amount of damage. However, if you miss this combo, you are vulnerable for a few seconds. EX moves can be executed when you have partially filled your super combo bar. Upon executing an EX move, part of your super combo bar is depleted so you have to decide if you would like to keep filling the bar to execute the super combo, or use part of it to deal a little extra damage to your opponent. The game also features focus moves, which if executed properly, cancels the opponent's attack and refills your health bar slightly. These new innovations make for a very interesting game, and also increase the replay value of the game since you can come up with your own strategies and combos.
Story mode, or arcade mode, is also very fun to play. Each character has their own individual story that you can progress through. All of the stories are presented as anime cinematics, some cheesier than others. Upon completing the story with certain characters, you obtain unlockable characters. In addition, completing story mode via various requirements (2 perfect wins, 3 ultra combo finishes, and no continues for example) allow you to fight one of the two secret characters: Akuma and Gouken. These characters may also be unlocked but their requirements are a little more difficult than just completing story mode with a character. This reward structure is very good because it gives you even more options for gameplay after you unlock a character. The game also features a training mode for practice, and a "trials" mode so that you can perfect your skills with a character.
The only complaint that I could make about Street Fighter 4 is the AI difficulty. At times, it seems that the computer controlled opponent knows exactly what you are going to do and thus seems very cheap. This is not as bad as the difficulty of the final boss, Seth, however. I think that Seth is quite possibly the cheapest boss I have ever faced in a fighting game. At times, he is practically unbeatable no matter how well you are fighting, making the story mode frustrating at times.
Overall I would recommend Street Fighter 4 to any fan of fighting games. It is a very good game with great replay value. The most rewarding game play is that against a human opponent, but if none are available, there are many other play options that keep the player having fun. Capcom delivered a hit with their latest installation in the Street Fighter series.
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jed81's Street Fighter 4 (360)
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Current Status: Playing
GameLog started on: Monday 13 April, 2009
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