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brigandier121's Guilty Gear XX Accent Core (PS2)
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[April 26, 2009 12:32:59 AM]
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Overview:
Guilty Gear XX: Accent Core is a fighting game for PS2 released in 2006. It is the third update to the original Guilty Gear XX released in 2002. The Guilty Gear series of fighting games is known in fighting game circles for its unique character design and its advanced fighting system.
Story:
Unlike most fighting games, the Guilty gear series has a very expansive story. Unfortunately, none of that story is present in Guilty Gear XX: Accent core. The game takes place in the distant future, after mankind has fought a war against bio-organic weapons called Gears.
Character Design:
One thing that makes Guilty Gear XX: Accent Core stand out among other fighting games is its character design. Guilty gear has some of the most unique characters and fighting styles seen in a fighting game. The character Zappa is a man possessed by ghosts. He stands bent over backwards and summons ghosts to help him in battle. Venom fights by summoning pool balls and launching them towards the opponent with his pool cue. A.B.A is a girl who fights with a giant key, and consumes her own blood to make the key more powerful. The characters in Guilty Gear also reference many different hard rock and heavy metal bands. Sol-Badguy, the main character, is a walking Queen reference. (Queen is apparently the creator’s favorite band) Sol wears a headband that has “Rock You” written on it. His real name is Frederick, which is a reference to the lead singer of Queen, Freddie Mercury. Ky has a move called “Ride the Lightning” which is a Metallica album. Ky also has a move called “Rising Force” which is named after a Yngwie Malmsteen album. Testament and Slayer are named after bands bearing those names. Testament has a move called “Warrant” which is named after a band and a move called “Master of Puppets” which is a Metallica album.
Game play:
Guilty Gear XX: Accent Core like the other games in the series, is a fast paced 2D fighting game with an emphasis on chain combos. There are five attack buttons: punch, kick, slash, heavy slash and dust. You have the ability to dash forward or backward in mid-air and double jump. As you fight, the tension meter will gradually fill. Players can use half the tension bar to perform a super. The tension bar can also be used to perform a Roman Cancel. A Roman Cancel allows a player to quickly end the animation of an attack before it finishes normally. You can use Roman cancels to keep from getting hit after a big move or cancel a move to continue a combo. Players can also perform a False Roman Cancel by performing a Roman Cancel at the right moment. Normal Roman Cancels cost half of the tension bar, but False Roman Cancels only cost a quarter of the tension bar. If you are caught in a combo, you can perform a Burst to knock the enemy away and end their combo. You can also use a Burst while not being attacked to completely fill your tension bar. The Burst gauge is full when a match starts and fills as you take damage during a fight. The dust button can be used to sweep an opponent or launch them into the air to perform an air combo. If you want to end a round quickly, you can perform an Instant Kill. Be warned. If you miss with an Instant Kill, you lose your tension bar for the rest of the round. Guilty Gear XX: Accent Core adds Force Break attacks to the mix. Force breaks are powered up versions of special moves that cost a quarter of the tension bar.
Modes of Play:
There are five modes of play available in Guilty Gear XX: Accent Core: Arcade, Survival M.O.M, V.S. and Practice. Arcade, V.S., and Practice are the same in Guilty Gear as they would be in any other fighting game. Survival, however, is much different. Instead of fighting enemies until you run out of health, you instead fight enemies and gain levels as you land attacks on them. When you have gone up 20 levels, you fight a daredevil. The daredevil will be a completely black, EX version of a character with infinite tension. (EX characters have slightly different movesets than their normal counterparts.) If you can defeat the daredevil, you will unlock the EX version of that character. M.O.M mode is truly the odd one of the bunch. In M.O.M mode or Master of Medals mode, different sized medals will fly out of your opponent as you attack them. You must collect these medals to get a high score. As you land more hits on the enemy, medals worth more points will appear.
First Session:
For my first session, I selected survival mode. I chose to play with Ky, my favorite character. I worked my way through survival, defeating enemies without too much trouble until I reached survival level 140. At level 140, you face daredevil Ky, who seems to despise my very existence. I had an epic battle with Ky that involved trading supers, air combos, and even Roman Cancels (not me of course). In the end, I lost. It was a close match though.
Second Session:
For my next session, I selected survival mode again. This time, I chose Testament who is probably my second favorite character. This time playing through survival wasn’t as smooth. I had some problems fighting daredevil Chipp at level 40. Chipp is one of the fastest characters in the game, and Testament is one of the slower characters. It was hard for me to hit him because he was all over the screen. I defeated him and continued on. From then on, it was smooth sailing until level 140 when I fought daredevil Ky again. This time, I didn’t put up such a good fight. He completely decimated me.
Overall, I think that Guilty Gear XX: Accent Core is a great fighting game and one of my personal favorites. Even if you’re only a casual fighting game player, you will find enjoyment in this game.
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brigandier121's Guilty Gear XX Accent Core (PS2)
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Current Status: Playing
GameLog started on: Thursday 2 April, 2009
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