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    schaver's Trauma Center: Second Opinion (Wii)

    [January 11, 2007 08:37:34 PM]
    I know I meant to come back and write a log the other day but then I beat that one operation and got myself caught up in a couple more. . . as in, all of them. I went and beat the game, and in retrospect I must say that for the most part it was pretty great. You mostly know what you should be doing so it comes down to skill nine times out of ten. Unfortunately, sometimes it also comes down to whether or not the Wii controls will actually listen to you. The most frustrating instance of this for me came while trying to dismantle the bomb, and for some reason nothing wanted to go my way. Sometimes the game thought I was rotating the screws the opposite direction I was really going, sometimes the pins didn't want to come out or go in (though this was remedied when I just stood up and literally walked back and forth to get the motion detection to pick up my distance), and so on.

    The one other instance I can think of where you don't know what you're actually supposed to be doing and it is basically impossible to figure out by yourself is the last part of the final operation, where apparently you have to slow down time twice to be able to do the objective. That was intensely stupid and soured what was otherwise an excellent game. It was a shame it had to end on something so ridiculously frustrating.

    The story also ends kind of awkwardly. It's built extremely well and actually incorporates quite a few twists and turns and very interesting plot points. The ending, though, feels rushed; not unlike big movies where they realize they made it too long and then just go "Uh, well, damn. Guess we've gotta lop off the ending."

    In short, though, if you're just in it for the gameplay, this title most definitely does not disappoint. I think I'm actually going to go back through now and try to get higher scores on some of the operations I didn't do so well on. I wish I could do that in real life!
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    [January 9, 2007 04:29:37 PM]
    I'm already stuck in this game and I've just started it. I blew through the first few operations (although I got a couple C rankings in the earliest missions) then I figured out how to use all the various tools and got some "B"s and a couple "A"s and even an "S" on the first mission where you play as the girl surgeon. I had to do more than a few of the missions multiple times to pass them, though, but once you figure out what the trick is it's just a matter of skill before you can do the surgical procedure correctly.

    Some of the levels, though, feel impossibly difficult, especially the one I'm currently snagged on. I've just gotten to be a surgeon at some really prestigious international hospital that's on the cutting edge of curing new diseases or something like that, and there's this one really new thing called GUILT that stands for something really technical (that may or may not be actual doctoral terms, I dunno), and there are a bunch of different strains of it and the reason I got hired at this hospital was because I cured a patient of one strain of it without even knowing what it was.

    The particular strain in this operation, though, is one that acts like some kind of crazy mobile tumor, and it's in two parts: the first is pretty easy; just removing a couple of the things in the small intestine. There are two of them and they're different colors, and when they get together they're like a normal tumor. Otherwise they just float around and cause some malignant growths that you have to extract. In this case, when there are just two of them, it's pretty easy to keep them under control. But when you move up to the second site of the infection, which is in the lungs, you have to deal with four. This seems to me to be just impossible. Not only are they spreading the growths at twice the speed, but when two of them combine there's always a chance that another one will swim over the top of where you're trying to drain and interrupt the whole thing and then you'll have a bajillion more growths to burn off with the laser and it's almost impossible to turn on your healing touch ability when so much stuff is happening and. . . ARGH!

    It was just time for a break, I'll go back to it and try the level again later and post the results here.
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    Status

    schaver's Trauma Center: Second Opinion (Wii)

    Current Status: Finished playing

    GameLog started on: Tuesday 9 January, 2007

    GameLog closed on: Thursday 11 January, 2007

    Opinion
    schaver's opinion and rating for this game

    Intensely difficult, but highly immersive

    Rating (out of 5):starstarstarstar

    Related Links

    See schaver's page

    See info on Trauma Center: Second Opinion

    More GameLogs
    other GameLogs for this Game
    1 : Trauma Center: Second Opinion (Wii) by Benladen (rating: 4)
    2 : Trauma Center: Second Opinion (Wii) by Meet the Edwins (rating: 5)
    3 : Trauma Center: Second Opinion (Wii) by tricap (rating: 4)

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