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schaver's Super Monkey Ball: Banana Blitz (Wii)
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[January 17, 2007 05:00:31 AM]
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I did that thing I do again where I get stuck, then beat a level and get all excited and forget to post. I beat that one crappy pirate level I was stuck on, and luckily the rest of the levels weren't quite so cheap. My overall experience with the game is resoundingly pleasant, and it's probably a game I'll continue to play to relax or just jam out to the music.
The levels were really creative, but I think where the game actually dominates is in the minigames. There are about a zillion of them, some with more repsonsive controls than others, but I can honestly say that I've not NOT had fun with any of them yet. Of course, when playing with friends even disc golf can get ruthlessly competitive and fun, but I think that's the point of the whole game. I probably enjoy this title more than any I've played in years. For sheer, uncomplicated fun, it's hard to beat. Although I am picking up WarioWare soon. . .
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[January 11, 2007 08:47:57 PM]
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I think that if any game were begging to be made into a Wii title, it was the Monkey Ball series. I had no prior experience actually playing the games before this one, but I'd seen them played quite a few times before and it always seemed like something destined for a higher degree of interactivity.
The controls for this game are probably the most intuitive for any game out on the Wii or, for that matter, any platform. There isn't much to the main game; just move your controller to tilt the levels and get your monkey of choice to the end goal. It becomes apparent fairly early on though that the phrase "easy to learn, hard to master" is most definitely applicable to this game. It can be frustrating, but I consistently find it difficult to blame anyone but myself because this game is actually super well put together.
Just about the only thing that kept me from throwing my Wiimote against the wall is the cheery little music that plays in all the levels. It feels perfect for what you're doing and can be very soothing. I'm big on having good music in games. I find that good music actually makes or breaks a given game for me and love some games just because of how great the soundtrack was.
I'm stuck on one of the pirate levels right now, so I'm going to take a break, but I'll get back to it in awhile.
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schaver's Super Monkey Ball: Banana Blitz (Wii)
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Current Status: Finished playing
GameLog started on: Tuesday 9 January, 2007
GameLog closed on: Wednesday 17 January, 2007 |
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