|
Aldovarius's Grand Theft Auto - San Andreas (PS2)
|
[September 24, 2009 12:07:24 PM]
|
One of the things that I like about San andreas is that the environment of the game, like if you do something there is always a consequence. For example, you stole a car or started to kill people if there is cop near by then the appropiate action is the cop to come and get you. This shows that the game is trying to simulate real life, because in real life that would actually happen. Also the more chaos you make in the game by showing a star or wanted level, having more stars equals the more police units will try to capture you. All of this is trying to portray real life and is trying to show the player what to think about what can happen? or what are the consequences, if I do this action? In which life is about, the actions you take will have positive or negative consequenses making you have a sense of awareness and choices of what is right and wrong.
add a comment
|
[September 24, 2009 12:06:41 PM]
|
One of the things that I like about San andreas is that the environment of the game, like if you do something there is always a consequence. For example, you stole a car or started to kill people if there is cop near by then the appropiate action is the cop to come and get you. This shows that the game is trying to simulate real life, because in real life that would actually happen. Also the more chaos you make in the game by showing a star or wanted level, having more stars equals the more police units will try to capture you. All of this is trying to portray real life and is trying to show the player what to think about what can happen? or what are the consequences, if I do this action? In which life is about, the actions you take will have positive or negative consequenses making you have a sense of awareness and choices of what is right and wrong.
add a comment
|
[September 23, 2009 10:25:34 PM]
|
As I play through the game i noticed that almost everything about this revolves around violance. As you play through the game you play as CJ and in order to progress in the you have to finish some type of mission usually killing someone. I understand CJ is trying to find the people who killed his mother, if it wasn't for her killing he wouldn't even have gone to San Andreas. Using Kant's 1st formulation the moral rule would be, person A may take revenge on person B when person B killed one of the loved ones of person A. Now to univerlize that rule, what would happen if everybody in extreme circumstances decides to kill those responsible. Then if that were true, then everything would fall into chaos. Everybody would be their on police, society would fall into anarchy (I think). The moral rule would self destruct when we try to make it a universal law. Therefore it is wrong for someone avenging someone because it cause more chaos.
read comments (1) -
add a comment
|
[September 23, 2009 12:47:40 PM]
|
One the reasons that surprised me about this game, is how race is such a big issue. As I play through the game I have to kill diffent races/gangs into conquering more territory. The dialogue that CJ depicts a black slang type humor, and how it also depicts how the black man or other races live in California. P
erhaps it is to vague of what im saying but is it all right for a game developer to display how races live in the west, or how everyone in involved in a gang, even if it is their game. The game shows that all main characters in some type of gang that is affiliated with their race. Hispanics with the hispanics, black with the blacks, hispanics against blacks, etc.
All of this shows that races hate each other in the game ofcourse, but to children they don't know whats real. As a result of child playing this game would generate racist views, conflict with other religions, etc.
add a comment
|