|
ctcoggin's Mario Kart 64 (N64)
|
[September 28, 2009 07:50:11 AM]
|
SUMMARY
In the game Mario Kart 64 player chose from familiar Mario characters and race around a verity of courses in hopes to obtain the best place in each race. In each map players can get power ups to help them either go after to hurt the other players by slowing them down or spinning them out. Each race consists of 8 racers and as you complete each race your position gets you points. The player with the most points at the end of the race wins and is shown in a victory cut scene.
GAME PLAY
I played Mario Kart many many years ago when I used to have a Nintendo 64. My roommate recently bought it and I came back from a long day of class and decided it would be fun to go back and play it. I started off on the “50cc” one player mode. This is the equivalent of “easy” in any other game. I did the mushroom cup race and found that I remembered everything about it including some of the short cuts.
The maps well all very familiar but still held their fun value as I raced around the track taking out the computer players with an onslaught of turtle shells, banana peels, and fake power ups. I found that the easy difficultly was not very challenging as I was able to obtain first place on each race. As easy as it was however, seeing the familiar cut scene with the gigantic fish blimp and catchy music made my first place victory all the sweeter.
GAME PLAY 2
On my second take of game play, my roommates and I decided to race against each other. In this mode in the game, there are no computer players, it is only players. We all chose our characters and chose the star cup. This grouping of maps contained my personal favorite “Bower’s Castle” (as I always play with Bowser as my character).
As it turns out I was not the only one who remembered how to play the game as the competition was stiff. My roommates both had the game growing up and quickly caught on to what strategies I was doing and where I liked to use certain items. Needless to say I did not come in first place this time and we found ourselves playing another pack of maps and then another. It was very fun to see how well my friends played the game and how fierce the competition got and people’s reactions as you hit with a last minute turtle shell as pass them at the finish line.
DESIGN
The design of Mario Kart 64 can only be summed up in a word, “great”. The controls could not have been easier, the maps were varying and exciting, and the items added a great dimension to the game. All of the screens in the game form choosing which mode to play to the character selection were all very intuitive and simple. The game also offers a battle mode in which players try to use turtle shells, bananas, stars, fake power-ups and overall girth to take out the other players. Each player has 3 balloons and once you have been hit three times you are out. Adding this battle mode to the design I thought was brilliant so if a player is not great at the racing aspect of the game it adds an aspect to the game play for him/ her to show off their skills. All in all Mario Kart 64 helps develop a wonderful player experience by taking our favorite Nintendo characters adding fast cars, crazy items, and creative maps. I will definitely find myself going back to play Mario Kart again soon.
add a comment
|
|
|
|
ctcoggin's Mario Kart 64 (N64)
|
Current Status: Playing
GameLog started on: Monday 28 September, 2009
|
|