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    michellep's Doom 3 (XBX)

    [September 28, 2009 06:31:05 PM]
    Game play –
    Doom 3 has always been a fun game for me to play. This session was no different. The game play is just different enough from other games to make each session seem unique. I also enjoy the subtle details in the environment that I notice each time. For instance, this time I noticed that the slime tentacles that begin to appear have graphics that make them appear to ooze down a wall. Very interesting to stand and watch for a while. Also the randomly appearing body parts like a torn apart torso make for interesting game play.
    My friend is just being introduced to first person shooter games recently, so of course she was interested to see this game being played. This was the first horror first person shooter that she had seen and agreed with me that it was definitely different from what she had played before. We enjoyed watching each other play that game and laugh, as we got scared over monsters jumping out.

    Design –
    The game world for Doom 3 is essential to the game play and mood. For instance, at one of the levels I played through, you were directed through a narrow hallway when the lights suddenly went out. As the lights flickered every few seconds, you saw messages written in blood and an occasional ghostly figure in the background. This setting is much different than if it were a brightly lit hallway. The mood of the game world adds to the fright that players feel while playing.
    This brings another point around. Doom 3 is a classical example of spacial challenges. They make you tunnel down a narrow hall and come out on the other side, which is full of creatures. You eventually make your way through the hallway, big room sequence to come into a massive cavern where there is a big boss fight. This continues throughout the game and actually becomes quite predictable.

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    [September 28, 2009 01:05:53 PM]
    Summary –
    Doom 3 takes place in a research station on a far away planet, presumably far in the future. You take on the role of unnamed soldier who is sent to UAC (Union Aerospace Corporation) to bring things back under control after scientists begin to disappear. You soon find out though that mutants and aliens who are now running amuck around the station have killed the scientists. If this wasn’t bad enough, you soon uncover a conspiracy by the very people who called you to help. Throughout the game, you battle increasingly difficult monsters while gathering more amazing and outlandish guns (one of which is actually called the BFG, the Big F***ing Gun).

    Game play –
    Doom 3 has always held a soft spot in my heart. When I was a kid, I used to watch my dad play the old pixilated Doom and since then it always brings back memories of those days. So when I picked up Doom 3 to play again, it was with excitement that I began. Doom 3 took in to account more than just the normal first person shooter actions. It took into account the scariness of game play. Monster are constantly jumping out at you, or popping up through the floorboards, or hands grabbing your feet through stairs. A way that ID created more scariness was by adding a special feature for those with surround sound. If you hook up a surround sound system, then every now and then, it sounds like an alien is walking behind you. The effect was so real that I actually looked up a few times before I realized what was happening.
    I don’t know what it is about first person shooters that makes them want to have a nameless main character. I personally can’t really relate to him, so I would love to have a name that would give him a little story. Other than that though, he’s your normal space marine with a big hulking figure who grunts when shot. The other characters in the game though have slightly more expansive stories. There’s the other marine named Sarge who shows up throughout the game and eventually gets caught up in mutations, and even the guard you see at the beginning of the game named Pinky who shows up later as a mutated dog attached to a wheelchair. So while the main character may be lacking, the side ones certainly aren’t.
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    Status

    michellep's Doom 3 (XBX)

    Current Status: Finished playing

    GameLog started on: Thursday 28 June, 2007

    GameLog closed on: Monday 28 September, 2009

    Opinion
    michellep's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

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