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    minaharker's Sam and Max Save the World (Wii)

    [September 28, 2009 10:47:56 PM]
    GAMEPLAY
    If it was not for the sitcom humor of "Sam and Max," I feel like I would soon grow bored with the gameplay. Essentially, the game is a point-and-click adventure, only with a Wiimote. Pushing the "A" button and waving the Wiimote back and forth is about as immersive as the game mechanics get. It's a simple game to pick up and enjoy, but not one to spend hours and hours and hours playing.

    The characters of Sam and Max are wonderfully entertaining. Sam is more of the straight man (dog?) when compared to Max and his psychosis; Sam is the one leading the investigations and asking witnesses (usually) relevant questions. Max, on the other hand, is a complete lunatic who enjoys causing violence and general mischief. Together, one would think their eccentricities would cancel out. But one would be wrong! Together they are a very silly, trouble-making, buddy-cop team.


    DESIGN
    "Sam and Max" has many interactive elements that are giving me a few ideas for the game project my partner and I are working on. Sam will comment on almost every object in the game (pictures, newspaper clippings, groceries). Supporting characters will also react when Sam uses an object like a tear gas grenade. I'd really like our game project to have a similar level of interaction, so the player will spend some time exploring the area and marvelling at little details, like a scrap of paper on the floor or a painting on the wall.
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    [September 28, 2009 10:23:46 PM]
    SUMMARY
    "Sam and Max Save the World" is a game for the Nintendo Wii (though originally for PC) that follows the misadventures of the freelance police detectives Sam (the dog) and Max (the insane rabbit). The player must collect items and question witnesses in order to solve cases and bring criminals to justice.

    GAMEPLAY
    What I love most about this game so far is the silly banter between Sam and Max. For example, when Sam is about to get into his police car, Max asks very excitedly, "Mind if I drive?" To which Sam replies, "Not if you don't mind me clawing at the dash and shrieking like a cheerleader." The voice-actors are spot-on in their delivery, and it just adds to the wonderful, snappy, film-noir-esque feel to the game. The cutscenes are a joy to sit through, and it's all thanks to the wonderful lines Sam and Max deliver.

    Another hilarious part of the game is a little mini-game in which Sam and Max board their car and chase after other motorists. Sam and Max can ram into the back of a random car, then pull that poor motorist over for a number of random reasons. One reason: impersonating a ferret. Max can also shoot the tail light of another car, and Sam can then pull the motorist over for a broken tail light!
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    Status

    minaharker's Sam and Max Save the World (Wii)

    Current Status: Playing

    GameLog started on: Monday 28 September, 2009

    Opinion
    minaharker's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstar

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