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Aldovarius's Super Columbine Massacre RPG (PC)
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[October 29, 2009 12:59:41 PM]
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According to Utilitarianism: Principle of Utility, “An Action is right to the extent that it in increases the total happiness of the affected parties. Which states the actions of the troubled teens (Eric and Dylan) are unethical because they killed 13 innocent people out of their personal agenda, not for the good of all parties, such as their families, victims, families of the victims, traumatized and injured students, etc. Meaning that they did those actions out of their “benefit or happiness” not out of everybody’s happiness.
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[October 28, 2009 05:42:35 PM]
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The game may be offensive, but it does teach a good lesson. Which is, to treat others the way you want to be treated, or someone might not like it and feel like he should do something about. This might lead people feeling desperate and see no other way to deal with whatever problems they might have and lead to horrible events such as the actual columbine event. Kant would agree to this, when he wrote his first formulation, “Act only from moral rules that you can at the same time will be universal moral laws.” What Kant is trying to say is, that one should follow rules that can be applied to anyone and anyone should benefit by such rules. Doing an action that one would get a benefit but other would get affected by it, would be considered unethical.
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[October 28, 2009 01:35:02 PM]
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At first, I didn’t what to really to expect, all I was assuming was that I would assume the roles of the killers in the game. As I play through the game, it does a poor job in showing you how to proceed. I was having trouble at the beginning of the game, in how to place the bomb in the cafeteria. All it tells you that the player should place the bombs in the café, but doesn’t tell you where in the café and how to place bombs. Playing this bothered me a lot, aside from the frustration of not knowing what to do in the game. The thing about this game is very insulting, how can one develop a game about a true horrible event and have someone setting a plot on killing innocent people in the game. One of the things that reveals to me of this game, is how madmen or troubled men decide on killing people. Most of them decide to kill people because of bad experiences they have had, like being bullied, but it doesn’t justify them to kill. It makes it unethical for someone to kill another because of vengeance.
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