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    Player 1's Vanguard: Saga of Heroes (PC)

    [January 17, 2007 07:46:24 PM]
    I love this game and cannot wait till its finished, and then I look forward to future updates. Today I had a lot of fun questing with a group of other players. I shouted that I was looking for a group and I was instantly invited to a group by a friend I made the night before and they were very close to where I logged in. A lot of frustration in these games comes from wanting to complete a challenging quest but needing other players to help you. Complaints about MMOs are often that the player cant find a group and thus cant get anything accomplished and spends their whole time playing by waiting for a response to their LFG message. I was fortunate to find a group so quickly and the fun was already under way when I arrived with the rest of my party members. They were killing pirates along the coast, trying to grind for experience as well as complete a quest. I did not have the quest but a group member was able to share it with me, so that I wouldn't miss out and could complete it as well for exp and loot. The sharing of quests is a helpful tool that makes this game more enjoyable because sometimes when you enter a new area you miss a questgiver, and its not as fun to be working towards someone else's goal. This allows everyone in the group to share a goal and work together. This session was a lot of fun because are group worked well together and we had excellent damage and support from each member of the group. We were able to kill many pirates at a time, and all maintain control of the battles with no deaths. This allowed for a constant flow of exp, and two people in the group including me leveled very quickly. After everyone completed the pirates quest, we stayed in the area for a "Named mob", which are unique, more difficult than the surrounding generic creatures and often drop special items. Killing these "named mobs" adds excitement to group ventures because they are more challenging to kill, have increased health and sometimes special abilities. Also everyone hopes that they will drop an item that they can use and upgrade their gear. The named pirate dropped a shield which went to the "tank", or defensive fighter type. Afterward we all headed back to town to turn in our quest for rewards. Quests are fun because they have out venture out and kill monsters for exp, and then after a certain number, you can return to the quest giver for bonus exp for completing the task. This gives you more exp for your time, then if you just killed without quests. We then collected 3 new quests and went off to a nearby area to complete them. The first one involved sparring against a monk of the drunken style. This was fun because you got to kill an non-player character who isn't a normal enemy and isn't normally attackable. Then we went off to a camp of lizardmen, where we killed the lizardmen and then rescued soldier hostages who had been kidnapped at the camp and escorted the hostages back to town. This was a fun quest, but there was one annoying part. We were assigned to kill 12 lizardmen, but there was another player there not in the group who killed some of the lizardmen at the camp. When all were slain, we had only killed 10/12. Then we had to wait around the camp for several minutes until new lizardmen spawned and we could finish the quest. Competing with other players for the same objective is a frustrating part of MMOs and can decrease the fun as you spend time waiting. With everything completed we headed back to town for our rewards and I upgraded several pieces of my armor for increased protection and stats. I had a very fun and successful group this session, which increased my enjoyment. Sometimes the group doesn't work well together and there are constant deaths and little accomplishments. I wanted to continue playing with this particular group of players, but I had to log off and run to class. Hopefully some of them will be online the next time I log on. I love playing MMOs cause you can't beat them and there is always more to do, and I anxiously await my next adventure.
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    [January 11, 2007 12:02:41 AM]
    I have played many MMOs and they are one of my favorite types of games. Earlier this week I started playing in the Beta version of a new MMO called Vanguard: Saga of Heroes. This game has a lot of members from the original development team of Everquest, which peaked my interest, because "EQ" was one of my favorite games. I created my character, a Dark Elf Bard and started to explore this new world. From the start I love the combat system, it seems they have realized what works well in MMOs. Instead of just waiting for auto-attack to kill my enemies, I have a wide choice of combat abilities to use, including opportunity and finishing moves that force me to pay attention and be involved in the combat. I can also support my character with songs, whose effects can be customized by me. This is a big improvement on bards from past games. The quests are fun and the stories are exciting. I've been running around killing traitors for my city, exploring dungeons filled with undead gargoyles, and the occasional errand/ deliver a package quest. I have reached level 12, and I find that as I move to each new area, there are more quests available to keep me on course, gaining experience, new items, and moving to more difficult areas. A lot of the fun from MMOs comes from playing with thousands of other players in the online world. I have had great experiences adventuring in groups, which is a necessity for exploring the difficult dungeons with the best loot. Working in groups requires a lot of communication and everyone needs to know their role and be able to adapt to unexpected situations, such as a bad pull, that brings extra monsters. My main role is DPS "damage per second" I slash at the mobs and provide support to the group through my songs, which often heal the group, increase damage, and hasten attacks. Because the game is still in development there are little changes every day, but so far I love this game and the world the developers have created. I look forward to more adventures as I level my bard. And I play on a pvp server so I will most assuredly pwn all nubs I come across.
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    Status

    Player 1's Vanguard: Saga of Heroes (PC)

    Current Status: Playing

    GameLog started on: Sunday 7 January, 2007

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    Player 1's opinion and rating for this game

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    Rating (out of 5):starstarstarstarstar

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