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jp's Flight Control HD (iPd)
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[May 4, 2010 08:28:47 AM]
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From my experience with the ipad so far, this is one of the few games I've played that really feels at home on the device. Clearly a lot of work was put into making the interaction smooth and natural. It really is a pleasurable tactile experience, which is quite unusual. Most games hope to render the controller invisible or unnoticed. We want immersion, not awareness of the device we're using to play the game.
As for the game, as I had read, it is quite fun and engaging. It's the sort of game you think is easy, then you fail, and then you grumble because you realize you hadn't noticed something so it's entirely your fault. So you play again. And en once more because this time you really will make it.
On the other hand, the experience is quite shallow. There's onky so much you can do and even though the game mixes things up a little with diferent varieties of planes at different speeds, after a while you realize that the experience only goes so far...
I'm curious to see if I'm able to reach a "moment of zen" as it where, where everything becomes clear and I destroy all of my high scores....
This entry has been edited 1 time. It was last edited on Jul 5th, 2010 at 20:03:51.
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jp's Flight Control HD (iPd)
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Current Status: Stopped playing - Something better came along
GameLog started on: Saturday 17 April, 2010
GameLog closed on: Tuesday 18 December, 2012 |
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other GameLogs for this Game |
This is the only GameLog for Flight Control HD. |
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