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tricap's Trauma Center: Second Opinion (Wii)
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[January 18, 2007 05:59:16 PM]
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After beating the game, there are a few things that i noticed which made my game experience fun, but one stood out the most, The games ability to have multiple people enjoy the game at the same time. TC:SO is a single player game, but the game designers created the game in a way that allows many people to enjoy the game. One of the key features that allowed this to happen is the in game clock for each mission. On each level of the game, there was a 5 minute time limit that you couldn't exceed. Having a time limit in a game makes it easy for multiple people to enjoy the game by having a built in system of when to hand the controller over. Also, having such short turns allows others to maintain their interest in the game so that they will know what to do when they're playing. Another device which makes the game fun to play with others is the easy controls. The learning curve for the controls is extremely short, which means almost anyone can have fun with the game in a matter of minutes. So this allows random people to walk in a room, sit down, and start playing the game with some sort of success.
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[January 11, 2007 04:38:58 PM]
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My experience with Trauma Center: Second Opinion was awesome. I started playing the game with a couple of friends and we became immediately hooked to the game. The game is structured by an exchange of dialogged between characters which leads into a surgery. The surgery is the reason you play the game, although its repetitive. The first few stages introduces you to the various tools that you use to cure your patients. Then your introduced to GUILT, a virus that mutates through out the game and you need to cure it with your tools and amazing concentration skills. After all the tools and GUILT is introduced, the game becomes repetitive because all you do is destroy GUILT or use the same medical techniques taught earlier to save patience but and the game saved by the control. The Wii's controllers is perfect for this game. You point the controller at the screen to control where you are going to use your tools;from using your scalpel to injecting your patient with "life juice", the controls are precise and responsive. The Wiis novelty will probably wear off after a few years, but it made this game awesome.
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tricap's Trauma Center: Second Opinion (Wii)
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Current Status: Playing
GameLog started on: Tuesday 9 January, 2007
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