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BAS924's Super Columbine Massacre RPG (PC)
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[May 17, 2010 10:39:17 AM]
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So after I finally made it past the hall monitors and as I know come to find out cameras, I got the cafeteria. There are also cameras in the cafeteria as well as janitors who have to be avoided as well or else you will be busted. This aspect of the game was pretty annoying since it required quite a bit of repetition. After constantly being busted and even setting off the fire alarm, I finally figured out the right method to plant the two propane bombs in the cafeteria. I cant believe the music that plays in the background of this game. I also still cannot believe the narratives. The game suggests on multiple occasions from the very beginning that these guys were heavily influenced by each other, media such as video games movies and music, and that they were bullied pretty consistently their whole lives. This is not justification for blowing up the school and killing countless innocents.
After planting the bombs, the character goes back out to the parking lot to gather weapons and ammunition to begin the shooting. The objective is to go into the school to begin the massacre. The combat menu is practically a deterrent to killing anyone so I tried to not kill anyone at first. Obviously, a game as crude as this one will not allow you to advance unless you kill. I am getting a headache from reading the obscure texts so I have to stop playing this game. In all honesty, it is my opinion that games like this should not exist. I cannot identify one clear utility or identifiable use in this massacre simulation. It merely makes a mockery of a travesty that affected the lives of countless families for the rest of their lives. I find this “game” disturbing, nauseating and repulsive.
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[May 17, 2010 12:08:07 AM]
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So the intricacies as far as background story is concerned in this game go far beyond what I had expected. At first, the idea that I could simulate the Columbine killings was insane, but as it turns out one reenacts the shooting right down to specific conversations prior to the killings. I thought Grand Theft Auto San Andreas was bad? Early on in the game I spoke to Dylan about preliminaries of the shooting and the actual plan itself and was thoroughly disgusted at the in depth detail the game provides. What is the point of this game?
Also, how in the world do I get thru the hall way without getting busted by the monitors every single time. This game is seeming pretty weak right now; a waste of 27 MB and a shame that an individual spent the time, energy and resources to construct such an offensive game. When I can figure out how to get thru the hall way I will post my next entry. This game seems like a terrible look into the heads of serial killers.
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