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araek tashkandi's Grand Theft Auto: San Andreas (PS2)
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[July 26, 2010 03:26:25 AM]
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Today is the third day of playing GTA: SA. I don’t want to be perfect by saying that I didn’t have fun by breaking the rules. In this time I really feel that it’s normal to do such of violent things in the game. I start the game and as always I steal cars and kill people as much as I can to have their money and weapons. Moreover, in this time I try to explore what the other violent things the players can do. I found a lot of violent things in the SA society.
I still agree with my opinion of this game that I said in the beginning. It is a very unethical game. However, I disagree with this comment that “stealing vehicles is out of necessity is not unethical”. Although the stealing in SA society is ethical, we shouldn’t be agree that is ethical. We can agree just by cultural relativism that in our society it is wrong to steal, whereas in SA society it is right to steal. Therefore, stealing is neither objectively right nor wrong. According to the cultural relativism the rightness and wrongness of stealing depends on the cultural and different cultural have different moral codes. However, we shouldn’t forget that there are many cases against cultural relativism. One of these cases is that cultural relativism doesn’t provide a framework for reconciliation between cultures in conflict. Therefore, if we agree that stealing is ethical, this agreement may lead to actions that harm another. Thus, if we agree that stealing is ethical, we may have bad effects in our society.
Furthermore, stealing in the game is out of necessity in sometimes but it is not in all the times. I agree that in the game we need to steal to buy our requirements. Whereas, most of the time we steal to satisfy our unnecessary requirements. For example, even if you have money you kill people for having more money, weapons, looking good and having the latest gear.
Finally, the last thing I would say about this game is according to the utilitarianism we should produce a happiness of prevent unhappiness for an individual or a community. I think the company that produces this game thinks of happiness in the money that they will earned and the happiness that they give to the players. Most of our opinion was that this game makes us happy by doing the violent things that this game has it. However, when we said happiness we mean happiness such as, advantage, benefit and good. Therefore, the happiness that we had when we play this game is not happiness it is unhappiness because it comes from doing wrong things. It is disadvantages so this is unhappiness.
Therefore, if the company that produces this game thinks that they produce happiness to players, they should know that is wrong. Since they produce much of disadvantages by let players in this game think of what they want regardless of the happiness and unhappiness that account of their acts. The players just think of how they can get a lot of money and weapons without thinking of what the effects of their violence. Furthermore, they put in this game some issues like racism and escaping from the law and insults. And also as I said before that this game has a bad effect in teenagers and gives a bad picture of us society. Certainly, if we want to see how much advantages and disadvantages of this game, we will find that there is some happiness of it but the unhappiness is much more. As a result, by the utilitarianism this game shouldn’t be produce because of the unhappiness volume of it.
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[July 25, 2010 03:28:26 AM]
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This is the second time of playing GTA: SA too. And also in this time my control is much easier. I think I can answer your question.
My ethical answer for your first question that “is this acceptable because it's a video game, or is this what's actually happening in real life?” this game shouldn’t be acceptable whether this game has been accepted or not,. Despite of having this game a lot of realistic issues such as, killing, steeling and punching and maybe these issues are the same as in real or much harm, this game has a bad effects on people especially on the teenagers. For example, I see many of our class students having fun when they play this game and also I have the same feeling. This feeling comes from the happiness that we can break the rules and we can do whatever we want. Therefore, the teenagers who play this game will try to feel this kind of feeling in the real life. Moreover, as we talked in the second class about the example of if it is ethical for American director to make a realistic unflattering film about a war is currently being fought by American soldiers. Most of us refuse this kind of act. Like we said that this movie is disrespectful of American soldier, this game also is disrespectful of American society because it gives a bad picture of this society. I want to tell you what my brother said to me when I decided to study abroad in us. He said:” are you going to this country that has a lot of crimes and weapons” so “you have to be careful and don’t talk to black guys”. I really was shocked and when I asked him why you said that? He told me that he saw this in this game. When he played this game and saw that there are a lot of things look like a real life and the other things is fiction he couldn’t separate between what is real and what is not maybe because he has never been in us. .there is another thing happen to me. When I was playing this game in the DePaul lab the girl who was working in this lab told me something very funny. She told me that one of her friends went to Japan and a Japanese boy when he knew that he is from us. Asked him if he has ever owned weapon or has he ever shoot or killing someone. Therefore, this game has a misleading of how the real American society is.
Maybe because this game has something from the real American life mixed with some fiction, this game look like kind of a real life. I know that there are some things are fiction like the easiness of escaping from police and the much of breaking rules, but there are a lot of things look like a real life such as, people talks and some realistic issues like racism and crimes. However, if any other teenager or anyone who have never been in us plays this game, he will has this wrong picture of American society. Accordingly, it is unethical to accept this game.
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[July 24, 2010 02:06:45 AM]
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This is the first day of playing “grand theft auto: San Andreas”. Usually when I begin to play a game, I start by exploring the purpose of each sign in the game.
First of all, in the top there is the sign of what kind of weapon you have. This weapon you will use it to do any crime that you want. However, if you don’t have any weapon, there is a sign of boxing. That means if you don’t have any weapon, you can get whatever you want by hitting people. This way of thinking let me feel that I’m a very hero man. I can get whatever I want by my hand. Therefore, if I need money I just need to look forward for anyone. In the moral perspective there are no desires you should do what you ought to do not what you want to, then by moral you shouldn’t kill people even if you need money. However, in this game you always need money to pay a home or shopping or anything. Therefore, you need to kill to have money. Moreover, the other moral respect I see in this game that it’s wrong to kill one person to save another. Accordingly, it’s wrong to kill people just to save your life by having their weapons and money. The second sign is red strip for your health rate. The third one is bunch of stars of the crime that you did. The more numbers of stars that you have means the more possibility of catching by a police man. My comment here is that you can escape from a police man if you just make one crime. I killed a police man then I have one star, so when the police man tries to catch me I can escape. This easiness of escape makes me feel that it doesn’t matter of killing people even if he was a police man because you can run away. Nevertheless, when you have maybe 6 stars, you will bust. And the last sign is for money that you earn it by killing people and rob their money.
Not only I’m excited to play this game again to explore other things, but also I will let you know about my other experience.
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