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jp's Plants vs Zombies HD (iPd)
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[August 10, 2010 03:25:55 PM]
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So there is an ultra-hard mode! If you can survive 40 waves of zombies you even get an achievement. So far I've only been able to survive 30 some waves. Not close enough to 40 that I would remember exactly how many. I have to re-evaluate some of my strategies in dealing with the later groups. There's an interesting trade-off: you can buy special add-ons to your plants that make them better. However, the add-ons become increasingly more expensive (I haven't figured out how the price is calculated). Also, every X number of waves you can re-evaluate the plants you want to have available. This is always a tough decision because ideally you want to have plants you need to maintain your status while also stocking a few that might be necessary for emergencies or in order to get your feet back up. For example, should I stock lilypads? If my defenses are set up ok, I'll never need them. But, if something happens and a zombie breaks through and nails one pad...ouch. I won't be able to replace it for a few waves...
In all, however, I'm a bit tired of the game. I'm also annoyed at PopCap. They've released an update that replaces the Michael Jackson homage (zombie) wiht a generic dancing zombie. I'm upset because they rolled over to the MJ Estate, but perhaps more importantly because the update that makes the change is vague and misleading. It is described as "General fixes" with no additional details as to what those fixes are... Grrrr!
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[July 28, 2010 12:56:06 PM]
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I guess I shouldn't play too many tower defense games at the same time. I've been alternating between this one and Pixeljunk Monsters Deluxe. They're quite different, but strangely neither seems to hit the sweet spot for me.
At this point I've finished the campaign as well as all the minigames and have decided to start working on the different achievements. The campaign was largely uninteresting for me because it was simply too easy. I never lost. The minigames, on the other hand, while still mostly easy (I only had to replay 3 of them, out of about 12?) were at least different. My favorite is perhaps the Bejeweled clone in which you have to shift your plants around (all of which are active and fighting zombies) in order to get sunshine points you can use to either upgrade or replace your plants. Sadly, the goal is to make a certain number of "matches". Then you win. What I enjoyed most about this minigame (I think it's called Beghouled...) is the tension between making matches and choosing NOT to make them because they'll screw up the defensive layout. It's also harder to make matches due to all of the action on the screen.
I guess someone who has never played a tower defense game would find the main mode interesting, but for me it's been the mini-games that make things interesting (even if it's still too easy!). I'm hoping there is an ultra-hard endurance-mode level I can unlock somehow. We'll see.
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jp's Plants vs Zombies HD (iPd)
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Current Status: Stopped playing - Got Bored
GameLog started on: Wednesday 21 July, 2010
GameLog closed on: Tuesday 10 August, 2010 |
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