|
DerekD's Grand Theft Auto: San Andreas (PC)
|
[September 22, 2010 01:10:35 AM]
|
After having some experience with the game, I started to get into it. Doing missions after missions, it has the attractiveness off a first person shooter and also as an RPG. I can also see why some many people give good ratings about this game. Even though the graphics are not as modern as what we get now from the PS3 and Xbox360s, it still can compete by just game play and how much entertainment It provides.
After a while, I decided to do something else instead of missions. I decided to turn on little hacks I’ve found online. This made the game more compelling; just switch gravity on and off and watching things go up and down, it brings out the inner kid in a person. After I got bored of that I decided to take some go around stealing nice cars, I am a car enthusiast and I can start to make hits of what these cars are suppose to be. After doing a bit of research about the cars in the game, I found that those cars were suppose to represent a car in reality, but without the permission of the automobile company they were not allowed to put their logo/brand into their game.
So this game does combine the viral world and the real world together in a nice package. The sense of that you can control gravity and speed makes you feel like god, but when you come back down to earth, you can see that the cars in GTA San Andreas was modeled after their real life counterparts.
read comments (1) -
add a comment
|
[September 21, 2010 02:39:58 AM]
|
I have never played any of the Grand Theft Auto games but I have heard many good things and bad things about this game. The good thing I have heard from people is that it has a good story and keeps its’ audience entertained. On the other hand, it has sparked a debate on the gaming community and its effect on reality. The concept of the game is to explore and do missions much as the same as any RPG.
As I start the game, it’s the basic keys as any RPG, run around and do missions but I decided to just go around stealing cars and shooting innocent bystanders. Just doing the missions, running around stealing other peoples car just seems to be the norm for the game, but in reality that would have huge consequences.
I can see where this would be wrong in reality, but in the game there is not much to worry about, for example if I died I would just restart the game. As for children playing this game, I can see where they cannot make the connection that this is a game and not reality as they know it. So they will grown up without know what is the different between reality and the virtual world. The question here would it be right just to ban this game because it simulates violence to well?
My answer would be no, I believe this issue only shows up as a big problem to the younger players out there. There is a reason why games have audience rating on there. So it is up to the sellers and/or guardian to prevent them from playing such games as Grand Theft Auto. Just like alcohol, you are required to be 21 to drink, same situation. The products are intended for older audience for a reason, and it is the responsibility of the sellers to make sure it is sold to the right audience. If a child intends to play, then that is the guardian’s judgment and if the child does get to play, it is the responsibility for the guardian to inform the child that this game is fake and you’re playing in a virtual reality. So to answer the question about if it is wrong to ban games such as Grand Theft Auto: San Andres because of its violence, I stay firm on my decision of saying no.
add a comment
|