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dbarone22's Grand Theft Auto : San Andreas (XBX)
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[October 5, 2010 11:19:40 AM]
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Day 3
Today’s analysis of Grand Theft Auto: San Andreas will focus solely of the gameplay aspect. Similar to all Grand Theft Auto games, San Andreas is no different in how the game is played. The missions have the same principles, of either stealing or causing mortal harm to another character for a monetary gain of in game credits. Also in the game the players are able to pick up prostitutes, in order to gain health for their character. Which raises ethically driven questions.
With the examples given above, one can infer, like I said in the previous days, that Grand Theft Auto: San Andreas is not a great example of good moral choices. Now, with this game, there is no real way that the player can make good ethical choices, other than not killing someone or not stealing from another character, because the whole point of the game is to commit crime in order to finish it. So I must say that if one is looking for a game with good ethical choices and values, then Grand Theft Auto: San Andreas is not that game for them.
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[October 4, 2010 10:21:58 PM]
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Day 2
Similar to the first day, the second day was also very eye opening to me, with respect to the narrative aspect of Grand Theft Auto: San Andreas. The conversations between the characters, in this particular version of Grand Theft Auto, were no different than any of the other GTA game. The dialogue contained the usual quirky, quick-witted one-liners, language that some may find offensive and explicit, and everything in between.
Good ethical choices and any game of the Grand Theft Auto series tend not to be in the same ethical category, and the language in San Andreas is no different. The characters constantly talk of committing serious crimes and are disrespectful to one and another. Thus proving the lack of ethics in the narrative of San Andreas. Since ethical choices are absent from the narrative, then it would be impossible for it to have any good values represented in the game.
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[October 4, 2010 06:28:17 PM]
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DAY 1
This assignment was an eye opener for me, since the last time I played this game was in late 2005 after it was released. Back then I played for the entertainment value of the game and did not focus on the aspects needed for this assignment. For this first entry, I choose to spotlight the characters of the game.
In the game one controls, a young African American by the name of Carl “CJ” Johnson, who is the co-founder/leader of the “Grove Street Families.” Like CJ, most of the main characters in the game are gang members and they are in a constant battle for control of the streets of San Andreas. The gang members wear cloths that represent the colors of their respective gangs. Also every gang members, in the game, act like actual gang members would in real life, whether it is pulling an armed robbery for the money in the cash register at a local establishment or driving around with other members to perform other serious crimes. Like any game of the GTA series, the players know what he or she is getting their selves into with the aspect of ethics and this game. One could make the ethical choice of not performing the serious crime, but where is the fun it that. Also like every GTA game the game does not provide many good values. The only one that I experienced while playing the game is the bond that grows between CJ and fellow gang members, while performing the crimes.
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dbarone22's Grand Theft Auto : San Andreas (XBX)
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Current Status: Playing
GameLog started on: Sunday 3 October, 2010
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