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Shon.Zawlocki's Super Columbine Massacre RPG (PC)
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[October 27, 2010 09:24:40 AM]
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Well this entry was supposed to be the first one. As I refer to in the first post I ACTUALLY SUBMITTED, the music is what I concentrated on.
When the game first opens, a song begins, one which I recognize immediately. "Smells Like Teen Spirit" by Nirvana. There's a cd downstairs in the house; Marilyn Manson. These songs and artists are iconic of the 1990's. I grew up listening to their songs and the very same music that is played in the background. I remember that these artists were center of debate over their influence of their lyrics on kids. While their lyrics don't say "go and shoot everyone who's ever pissed you off," they are angry musicians and generally produce darker music. These artists went through what videogames are going through now. Are they too violent and being influential? While music and videogames are different, (you don't act out music) they are similar in comparison to the issues that people have against them.
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[October 27, 2010 09:04:23 AM]
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Well I just noticed I only have one log entered for yesterday, I must have forgotten to submit my original entry, that sucks.
I reached the hell level, and this game finally started to feel like a game. I feel like the creator added this part solely to justify this game as a game. While I caught a ton of similarities between the school section and the real life accounts of the shootings, the hell level is obviously made up and inferred. It finally gives me a feeling that I am playing a game, rather than a game about something absolutely terrible.
I didn't have time to complete the game, so I watched the ending on youtube. Eric and Dylan end up fighting Satan himself. (which is the same as the Satan in South Park, hilarious) In the end it seems like they both got what they wanted. They wanted to cause chaos and kill people who they saw as snobby rich and spoiled. While personally I think that they could have taught their tormentors a lesson not involving death, they took the actions they wanted. This is a total destruction of the Utilitarian lense. They eliminated the majority, instead of making good for the most.
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[October 27, 2010 12:22:08 AM]
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Again, the music pretty much sums up my childhood....
However, the gameplay is monotonous. There is very little variety and I'm beginning to dislike this game. It isn't very worthwhile to play, and kind of disgusts me. The one thing I do like is how they incorporate the things that take place that day. Things such as Bill Clinton appearing on a news report to their path through the school.
One thing in particular made me stop playing this game. In the library. Your character asks one of the girls if she believes in God before fighting her. You inevitably win and continue on your massacre. When I was in highschool, the brother of this exact girl came in to speak about his experience with this situation. It was very powerful and something I will remember for a long time to come. Seeing this exchange cartoonized and trivialized as something as simple as this game really got to me. I turned off my computer immediately thereafter.
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