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piquettemike's Columbine RPG (PC)
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[October 12, 2011 02:03:26 AM]
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Day 3, I ventured into what I suppose was hell and took in what there point of view was actually like I suppose. This game took longer than I expected with no real reward at that end expect predictability, suicide. I'm not sure why this is the first time I heard of this game and it had to be in an ethics class but in any other scenario I wouldn't even have attempted. It's like that JFK game that came out depicting the events that eventually led up to JFK death by Lee Harvey Oswald, to me it's saying what's the point? What's the reasoning of wanting to play an actual murderer that was behind something so awful and tragic? I play games to have fun not to relive in the eyes of actual horrible events. We know the ending and what's to become, we know the story and who ends up the victim.
Yes there are a lot of killing games that bring very realistic gore such as GTA and Manhunt but only in a fictitious way. These games I prefer because I'm not trying to relive a horrible time that once was taken place. I'm glad this is my last log on this and I say good riddance to this game and the directors behind it.
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[October 11, 2011 12:36:49 AM]
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So as the game went on you began shooting people and reading more of the story, and before and while I was playing the game I kept reading a lot of actual articles and getting more interested in what actually happened. Honestly as I started shooting people it really wasnt fun any more because of the stories I read before hand, it was all just sad. The fact that they played a lot of Radiohead was cool but over all I just didnt feel like playing any more but I did for the log.
So I kept playing, more of the story played out with the shootings in the hallways and the library and depicting jocks out of the kids just like the real story. Getting bombs to work and reading more story lines of what they thought they would say just got old. I'm not a fan of this game at all, just saying.
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[October 10, 2011 01:53:28 AM]
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This game is very interesting indeed, between the music and the story line I was very interested to continue to play just for sake of knowing what was needed to do next. I've didn't do to much research on this whole tragic event, I mean I know what happened and I heard a lot of the stories, who didn't, but this seems like they did a little more research than I would have. Between the Marylin Manson and Nirvana music and just getting the full background of Eric and Dylan themselves showed that research was definitely done on this one.
The game play was like a standard RPG you would have played on your game boy so not to much was expected, knowing where to go at certain times like finding the gym was a bit tedious because you weren't really shown where to go. I like how they have a saving spot in the parking lot, like the middle ground so you can periodically save when needed. I look forward to continuing this game to play out an obvious ending.
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piquettemike's Columbine RPG (PC)
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Current Status: Playing
GameLog started on: Sunday 9 October, 2011
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