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andmort93's Grand Theft Auto: San Andreas (PC)
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[January 26, 2012 12:07:52 PM]
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While playing this game I choose to focus on the narrative and understand the meaning behind everything. From my early experience playing the game and its ridiculousness; I did not expect for a real serious narrative emotions or anything truly thought provoking, However, i was pleasantly surprised to find great depth to the story and a reflection of our life though the game. Starting over from a new game, the introduction cinematic revels much to the play with the plot and mean, and enable the player to see things from the protagonist's perspective. As "CJ" the main protagonist returns home for his mother's funeral, subtle insight is given.
The message of how all people have feelings is uncovered just in this opening scene. As silly as this may sound, it is very significant in a reflection to our own world as we regard many others as unimportant and do not care for them. Criminals are not an acceptation to this train of thought and may even be thought less of a person, a being with no hopes, dreams, or emotions. This two is reflected within the game play as the player really has no regard for the random NPCs that walk around in this world, just a person walking down a street in our world does not seem significant and is disposable. CJ being a criminal elaborates on this thought, and again shows that they two have thoughts and plans, and hopes and aspirations. Nevertheless, the opening sequence drives into the greed and corruption of people as well.
As CJ is arrested and blackmailed, it shows a exaggeration of our own corruption. How this game brings to light all of the injustices that go on in other communities, which are unheard to us and are unimportant. Just how everything is so separated, really had a impact on myself and helped me reflect on my own actions and how they affect others. By playing the first few missions these messages are repeated, and follows the life if a gangster, and there struggles both externally and internally which do not differ all to much to anyone else's.
Over all this game is remarkable in displaying these hypocrisies within our own world and gives hope that people can change things.
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[January 24, 2012 11:25:24 PM]
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As I began to play this game, I had mission in mind to create as much damage and havoc as possible. I wanted to see what the limits of the game really were, what would be unacceptable to find what happens if you kill hundreds of people and so on. As the game begins i have nothing and state in front "CJ's" house, from there immediately ran at other NPCs and first fight them to death.
After a while it began to become uninteresting as they were not too hard to take down, and no one was attempting to intervene my mass beatings. I found this very surprising as in other game the police were always quick to catch me doing something "wrong" like fist fight another NPC. Perhaps this was because i was still around the starting point of the game and there are police around, or because I was just lucky. Nevertheless, i do get some opposition once i began to fight a rival gang member. This was much more interesting as the other had a base ball bat. As he was killed, i picked the bat, and began running after the members with guns.
just then I noticed how the game designers had created such a life like system in a other wise fantastical world. I was forced to build up from fist fighting to eventual tanks and attack helicopters. was almost a comment on human nature and society at once. I noticed how i just keep going for something larger, despite my main goal. there was some feeling of achievement as i was able to steal a police car, then a swat van, then a tank and so on. The game seems to have touched the inner greed of me and my satisfaction of taking other possessions. this is more evident as after my rain of terror ended with a epic air plane dog fight, and I restarted at a hospital. Looking for a car, I really could not settle for a smaller regular car. I wanted the tank again and was determined to get it. this want to get the tank is what really surprised me and left me dumbfounded in how this game lead me to act like that.
Again I went one to kill everyone even my own gang members with bombs and machine guns and the likes, and also found that nothing is really too much in the game. there is not a limit of how many people you can kill, or when you kill someone the towns whole population goes down. I had anther realization that all the action in this game do not matter, as they really don't change anything, like a sandbox.
Maybe that is why many people enjoy the game, because of its freedom and ability to do things with out conqunces. you can shoot a random person and steel there car and ram the car off a building and jump out and land in a boat and fight the coast gaud and drown, and be okay in the next scene. Over all i did enjoy my wild killing spree in the game and look forward to playing it again.
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