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kcheck1's Super Columbine Massacre RPG (PC)
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[February 23, 2012 11:06:30 AM]
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So for my last day playing I reluctantly continued going through the school hoping I wouldnt run into anyone to trigger the killing cut scene. After a while I finally found a door I hadnt gone in and there was a clip of the president talking on the TV. Which was still very sad to watch, I made my way into the library and finally after way too long of rampaging through the school the cops found us and they talked about how they wish life would have been which added a whole nother level of some people really feel like death is the only option and all they ever do is hope to get away and thats the way they choose. I think its important to reach out to people like that because if you dont tradgetys like this happen. The of course they did a slide show presentation thing of real pictures from that day, which really I should have seen coming because it gives more emotional impact to the game. I dont know, the game does a good job at making people think but I still really didnt enjoy a lot of it. It was just a really frustrating game. Not to mention the slideshow of pictures went on forever. Theres not much that happened in my expirence playing it, mostly because I dilly dalyied around a lot to avoid having to hurt anyone. I dont know. Good message but not a game I would want to play again, nor would I recommend to anyone.
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[February 20, 2012 05:27:29 PM]
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Upon first starting Columbine I decided to avoid getting to the story line right away and I just poked around the characters room, I read the calender, looked at the arcade game, and played the music. It was interesting what I found in the room because a lot of the things that were found like the violent video games, and the eight bit Nirvana track was some of the stuff that people blamed for this occurance. So it was interesting to see the accuracy in this game. I also decided to try using the phone this ended up turning into a phone conversation with Dylan and him talking about how it was going to be the big day, and what people were gonna do when they were gone. It really made me realize that these kids really did have some crazy stuff going through their heads and it also made me start thinking about how many teens or even adults who like plan on commiting sucide have these thoughts about things. Even in my first ten to 15 minutes of playing I already was deep in thought. I also had a dance party to the rockin music on his stereo. HERE WE ARE NOW. ENTERTAIN US. Then I continued on....
I was forced to go into the basement to gather supplies I decided to walk over to the pizza box because that seemed the least harmful but I was brought to a cut scene of the boys playing with black powder and taking about how they loved to blow shit up. They gave more background on the characters about one going into the Marines , and one getting into Arizona State. It also seemed like it was disclosed that they were already planning something bad, and they seemed to think that violence and blowing shit up was just so cool. It was all very twisted.
I decided to continue for just a bit longer even though I already felt morally disturbed. I picked up some items in the basement like a duffle bag and the bombs and then I was joined by Dylan who was so excited about the day saying he "endured this shit long enough", agian the dialouge in the game is just really strange to read because these kids were so hell bent to do bad. They built bombs big enough to level the school, a long written out plan was found for the attack. Its just all so amazing to read. I went to the save screen because I was done for the night, something that tripped my mind was that I was called "young rebel", it was just another thing that just like sparked a "what?" with me. Unfortunatley I do not look forward to continuing the game but it will be an expirence nonetheless when I pick back up tomorrow.
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