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jp's Big Bang Mini (DS)
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[April 18, 2012 11:03:55 AM]
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As soon as I started playing, I knew where this was going to go.
The basic premise is interesting and intriguing. You swipe up to fire a rocket and hope that it hits a target. If so, the target drops something you must then collect. Collect enough to fill a bar to beat the level.
I had trouble in the tutorial aiming straight. This was bad news...because everytime you miss with a rocket, debris falls down (and you must avoid it). Enemies on the top screen also drop stuff on you as well.
Was it fun? Yes, until it got too hard (and, until I realized that I was having a really hard time parsing all of the visuals). It became too much for me, which is a shame because I was having fun. The music was simple, upbeat, and happy.
For the record, I cleared the first 3 levels and made it most of the way through the 4th. There are a total of 9, and each level consists of 10 stages, including one that's a boss challenge.
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jp's Big Bang Mini (DS)
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Current Status: Stopped playing - Something better came along
GameLog started on: Wednesday 11 April, 2012
GameLog closed on: Wednesday 18 April, 2012 |
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This is the only GameLog for Big Bang Mini. |
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