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benward's League of Legends (PC)
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[October 1, 2012 10:23:59 PM]
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Finally taking a break from puzzle – platformers, this week I thought I’d review one of my personal favorite games which I’ve played for almost a year now: League of Legends. This is a free to play game of the MOBA genre, which is based of the popular Warcraft 3 Mod DotA. In League of Legends, the goal is to destroy the opponents’ nexus, which is essentially a final game-ending objective at the end of many sub – objective turrets. Players control powerful characters called champions in a 5v5 match, whom become more powerful by killing NPC creeps or by killing enemy champions. The game for many people is much more about mechanics than it is narrative, although each champion has its own lore and backstory if a player seeks the more narrative aspect of the game.
As far as type of play is concerned, this game appeals most to Agon (competitive play) as this game is a widely play e-sport, making it extremely competitive. Competitions for this game are frequently streamed on websites such as twitch.tv and often have competitions in which real world prize money is available. In fact very soon there is a massive tournament concluding the end of Season 2 being hosted in California with a million dollar prize pool. The sheer strategy and skill required to play League of Legends makes this uprising genre of an “e sport” possible as it is very entertaining and intriguing to watch.
League of Legends will continue to thrive in popularity to due it’s own adaption of the free-to-play model many online games are taking advantage of now. The game is completely free to play and those who spend real money on the game have no mechanical advantage over one another during gameplay, however real money may buy used to purchase aesthetic skins for champions, which don’t change their functionality but rather just remodel them. This is a great way to draw a large base of players in for the Agon play style, but at the same time provide a business model for the game. I hope Riot continues to develop and maintain League of Legends so that it keeps thriving as it is currently.
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benward's League of Legends (PC)
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Current Status: Playing
GameLog started on: Monday 1 October, 2012
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