|
mobmarkymark's Tiny Wings (iPd)
|
[October 6, 2012 10:42:26 PM]
|
Tiny Wings is a very simple game that people of all ages and skillsets can learn how to play. The goal of the game is to get the highest score possible, which is achieved by collecting coins and gaining distance. The player can also earn points by performing a great jump, a cloud touch, or by entering fever mode. Before discussing each of these aspects, the mechanics of the game should be illuminated. The game’s core mechanic is the bird getting heavier or lighter depending on the player’s actions. The player must cause the bird to slide down the many hills on the map in a fluid manner. This can be achieved by making the bird heavier to hit the hills at the right spots. In order to make the bird heavier, the player need only to press and hold their finger to the screen of the device. When the player lifts his or her finger, the bird will no longer be heavy, and it will start to flap its “tiny wings.” In order to gain more points, the player should try to perform great jumps which are essentially the most fluid jumps. In addition, the player is capable of touching the clouds which awards point bonuses. After executing three great jumps in a row, the player enters fever mode which grants a massive point boost. The art of the game creates a very friendly and calming atmosphere. The music that is looped throughout the game also has a very calming effect. These two elements create a safe and satisfying playing experience for the player. The thing that is most appealing about the game for me is that the mechanics are so incredibly simple (even as far as mobile games go), yet the game is extremely fun. The core mechanics when paired with the art design and the sounds produce a very enjoyable game.
add a comment
|
|
|
|
mobmarkymark's Tiny Wings (iPd)
|
Current Status: Playing
GameLog started on: Thursday 1 December, 2011
|
|
other GameLogs for this Game |
This is the only GameLog for Tiny Wings. |
|