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locomania233's Marvel vs Capcom 3 (360)
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[October 22, 2012 10:41:49 PM]
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Today I played Marvel versus Capcom 3 Fate of Two Worlds, a fighting game that mixes marvel’s comic book characters with Capcom’s game characters. I enjoyed the tag team battles that the Marvel Vs Capcom franchise does so well.
I enjoyed Marvel versus Capcom 2 because of how many characters there were to choose from. There were 56 characrters to play in Marvel Versus Capcom 2 and only 36 characters to play in Marvel Versus Capcom 3. However, because there are fewer characters, they were able to go in depth and balance each character’s moves, making the game a bit more viable in the competitive gaming scene. There is also Ultimate Marvel Versus Capcom 3 with polished updated characters and 12 new playable characters.
When playing, I noticed that many of the fast characters like Zero had many opportunities to get up close, using a lot of hits and long combos to take down the opponent while slow heroes like Hulk had less opportunities to get close up, but could dish out damage quickly.
I played the Arcade mode, facing a number of randomly chosen tag teams and a final boss to wrap the game up. When faced with an opponent stronger than myself, I would return to training mode and practice my combos. However, the difference of doing combos in training mode and executing them within the actual game was difficult. No matter how much training I did, I still managed to end up button mashing and hoping to execute some cool moves.
I was intrigued by the mission mode in which combo moves are set out for your character, which you have to accomplish. As someone fairly new to MCV3, It helped me string my moves together, learning how to execute fluid combos. As I executed the combination, the moves on the list would be checked off, telling me what moves I was and wasn’t hitting. If I performed the maneuver correctly, it would move on to the next mission.
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locomania233's Marvel vs Capcom 3 (360)
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Current Status: Playing
GameLog started on: Monday 22 October, 2012
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