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TStanesa's Super Fighters Deluxe (PC)
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[November 4, 2012 04:03:18 PM]
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This game is still in pre-alpha build, but it is a very playable build. This game is a 2D fighting game in which players must move around the map to pick up weapons(all of which have a very limited amount of ammo, usually two magazines) and eliminate the enemy players. The game is based around it's movement mechanics and destructible environment. The movement mechanics are jumping, rolling, diving, sprinting, and taking cover. To aim a player must be standing still and holding down the aim key, allowing them to then aim up and down as opposed to shooting while moving, which only fires parallel to the ground. Diving into an enemy causes you to tackle them. These simple mechanics in combination create a unique fighting game that is equally fun to play with two players or eight. The game levels are not flat, but rather composed of many rooms, some of which are vulnerable to gunfire, others are not. This allows some strategic positioning on the part of the individual. While there are still many flaws in this game, I don't think i should focus on these too much as the game is still early in it's development. The combination of destructible environment, great 8-bit style, and slow motion powerups(as well as slow motion whenever a player is killed) results in plenty of spectacular moments. While currently the first game, Super Fighters, is more fun to play due to it's completeness, when this game is fully released it could very well become a hugely played free multiplayer game. I would recommend anyone to try out the current build of this game, but be aware that it is still a work in progress, and that the unique controls require a steep learning curve.
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TStanesa's Super Fighters Deluxe (PC)
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Current Status: Playing
GameLog started on: Saturday 3 November, 2012
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This is the only GameLog for Super Fighters Deluxe. |
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