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echu10's Soul Caliber III (PS2)
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[January 12, 2007 03:45:15 AM]
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After more play time with Soul Calibur III, I have become more familiar with its strengths and weaknesses. One of the greatest strengths of this game is how it caters to various kinds of gamers. There is the basic combat mode for those who want to cut to the chase, or adventure mode for those who enjoy a good story. I really enjoyed the wide variety of characters as well as arenas, which adds to the visual aspect of the game. Interesting costumes, movements and locations provide a feast for the eyes. The combos available are also quite creative, working with each character's unique style. One thing I disliked about Soul Calibur III was the inconsistency of the moves. If I pressed a certain combination of buttons, the character would not always perform the same moves. Overall I think Soul Calibur is a well made game for a wide audience.
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[January 12, 2007 02:04:03 AM]
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When I played Soul Calibur III I automatically compared it to Capcom's Street Fighter series. The combat format,combo hit options, background character story, as well as the ability to pick various arenas are some similarities between the two games. But of course, the Playstation 2 is a far more advanced game system than the SNES which calls for equally advanced games. In Soul Calibur III you have a 3D playing field and graphics whereas Street Fighter has a 2D playing field and graphics. Another dramatic difference between Street Fighter and Soul Calibur III is the multiple options of playing modes. Players can choose between training , VS, or pick a character and play out their story. Soul Calibur III is an exciting game, but when stripped down, shares the same fundamental characteristics as Street Fighter.
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echu10's Soul Caliber III (PS2)
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Current Status: Playing
GameLog started on: Wednesday 10 January, 2007
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