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    dkirschner's Crayon Physics Deluxe (PC)

    [March 22, 2013 08:27:48 AM]
    Finished this tonight sitting at work. Some fellow office mates helped out. One guy walked by and was really intrigued at the boat level and wanted to try, so he figured that one out then apparently was talking about the game to other people because when I went to go eat later, another girl stopped me and asked if I was playing Crayon Physics, because the guy was raving about it, and she said she'd played it a long time ago. Neat!

    So my verdict is that it's not terribly interesting. Once you figure out how to make pulleys, you can complete nearly every level after that. Also, there are neat set pieces, like the boat, rocket ships, sun and moon, robots and other stuff in a lot of the middle levels. The ending levels though are all very dull, just a couple platforms on each and tons of empty space. It's supposed to be hard I guess, but pulleys really are the answer. Also, if you don't want to bother with finding a proper solution, I found out you can be quite cheap by creating secure platforms and just wedging shapes underneath the ball all the way to the star in practically every later level.

    I suppose that's a pitfall with such an open-ended game. Given the tools to draw anything, there are a zillion possible solutions to every level. The game doesn't really prevent you from doing much. So if wedging shapes under the ball is allowed by the physics, then you can wedge to your heart's content. Since there was such freedom, I would have liked more of the set pieces on levels, or levels that were multiple screens or just something more complex.

    It's a short game, which is good enough since it gets repetitive, but overall I did find it interesting. There is one additional island of levels or something (locked) in the middle but you have to collect 120 stars to travel to it. At the end of the game you have 80, but there is a possible 160. It tells you at the end of the game that you can pick up an extra star on each level if you complete it with three unique solutions. Yikes! I mean, if you want to play some more, go for it and do all the levels 3 times 3 different ways. It could be fun. But once was fine for me, and I'll have to live without seeing what's on the middle island. Or YouTube it.
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    [January 11, 2013 01:26:22 AM]
    Eeeh, another one I got for free in a bundle. I also played this a bit with my cousin, and the beginning levels are charming. It’s a puzzle game where you have to move the red ball in each level to collect the star(s). You have a crayon and you draw the environmental pieces so as to guide the ball to the star(s). So if the ball is on one side of a canyon and the star is on the other, just draw a bridge across and push the ball. It’s clever. On the second series of levels though it’s started introducing all kinds of craziness. Now I can draw pulleys and hinges and hammers. It’s overwhelming, and I’ve come across several levels where I have no clue what to do. I don’t understand how the pulleys and things work. There’s not much tutorial, just a little level that shows you how to draw a hammer or whatever. There seems to be a lot of potential for creativity here, but I think that creativity will come from training myself to think in terms of gravity and pulleys and hammers and whatnot. I was also trying this on the plane, but I'm going to try some more with a mouse. Maybe I'm just a terrible artist and it's cramping this game. Maybe a real mouse will help. But anyway, my aunt was so taken by it watching her daughter play that she downloaded Steam and bought it right there. Huh.
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    Status

    dkirschner's Crayon Physics Deluxe (PC)

    Current Status: Finished playing

    GameLog started on: Saturday 29 December, 2012

    GameLog closed on: Friday 22 March, 2013

    Opinion
    dkirschner's opinion and rating for this game

    Neat that you draw the solution. Doesn't always work out so nice. Maybe I'm just a terrible artist. ---------- Yeah, neat game, but gets repetitive. Can complete each level with pulleys or by wedging.

    Rating (out of 5):starstarstarstar

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