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    dkirschner's Splice (PC)

    [May 12, 2013 01:44:58 AM]
    Finished Splice, though admittedly with the help of a walkthrough on the last strand. I used a walkthrough for some other random strand in Sequence 3 which I was hopelessly stuck on. The game hadn't really clicked for me at that point though because after finishing Sequence 3 I pretty much bulldozed it to the last Sequence, 7, and everything before 3 was pretty confusing because I didn't understand what I was doing. There is no tutorial, and just a help window that tells you the most basic of basics. I really could have used some more handholding in the beginning.

    Not exactly sure how to describe the game. It's a puzzle game. You have to fit "cells" into a predetermined shape shown by a white outline. You can move the cells around, split them, create additional cells, send them floating into space...but you have a limited number of moves, called "splices" to create the proper shape. There are 7 series of levels, called sequences, and the game introduces these new cell types each sequence. So I think it was sequence 3 when you get the cell type that splits cells, then sequence 4 that creates a new cell, then sequence 5 deletes cells. Sequence 6 for some reason was really simple, and then sequence 7 puts everything together. Once I beat the game, there was an epilogue with a whole nother 4 sequences (that's 28 more strands to do), which is more than 50% of the game. That's a lot of bonus puzzles. But I looked at them and they look really complicated, and I will pass.

    The game could have benefited from some variation in puzzles. I don't mean with the mechanics, which were fine, but with the puzzle design. Each level is just some symmetrical or nearly symmetrical molecular chain looking thing, and a ton of them look almost exactly the same. It would have been cool if I were making some shapes, or some recognizable pictures, or just something besides 49 strands worth of similar-looking outlines. Also, more help in the beginning would have been welcome, like I said earlier. I spent a long time off and on playing up to sequence 3 where I ended up stuck forever. I'd turn on the game, maybe get lucky and figure something out, and quit in frustration after 10 minutes. I'm not even sure why I persisted playing. I guess I thought it would click with me eventually. The piano music soundtrack is nice and the game's got a slick look to it that I like. Anyway, I'm glad I had it around to rouse my brain when I was feeling dead at work for the last couple weeks, and glad to have finished it.
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    [January 11, 2013 01:35:41 AM]
    Another free game in a bundle...

    I can't make heads or tails of this one. There's minimal explanation of what to do or how things work. It's some sort of puzzle game where you're given a limited number of moves to...splice...genes or something to make a particular structure. The genes, as I'm calling them, can have one or two children, and you just like drag and drop them around and see if they make a form. I really don't get it. But again, I was on the plane when I was playing it first, and maybe I can find some more instructions online. Yeah, I'm just confused by this one...
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    Status

    dkirschner's Splice (PC)

    Current Status: Finished playing

    GameLog started on: Thursday 10 January, 2013

    GameLog closed on: Sunday 12 May, 2013

    Opinion
    dkirschner's opinion and rating for this game

    No idea what I'm doing. Rules and explanation please? ----- Ok, beginning to understand...Frustrating game, great when it clicks. Best is to work backwards, but lots of trial and error.

    Rating (out of 5):starstarstarstar

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