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geswaldo's Duck Hunt (NES)
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[February 28, 2013 03:52:39 AM]
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Duck Hunt for the NES is a first person shooter where the goal is to shoot pixelated ducks that move across the screen for a fixed amount of time.
Setup:
In order to play this game on the NES a NES Zapper light gun and a tube television are required. The Zapper plugs into a control port on the NES and is used by firing it at the television screen. A tube television is required because the Zapper does not work with flat screen televisions.
Game Types:
GameA - Spawns one duck at a time that can be controlled by another player using d-pad on the NES controller.
GameB - Spawns two ducks at a time that can not be controlled by another player.
GameC - Spawns clay pigeons that fly toward the background.
Game-play:
The game is divided into rounds where the speed of the ducks and the required number of ducks shot increase with each subsequent round. There are 10 ducks that spawn in each round and three shots per single/pair of ducks (depending on game type). Gameover occurs when you do not shoot the required amount of ducks for the round.
We started out with GameA in which one person was shooting and the other was controlling the duck. The first several rounds were not challenging but once enough rounds were completed the ducks were fast enough to start having fun. We swapped out who was shooting and who was controlling after each game-over and due to our competitive nature things got a little heated from time to time. After playing back and forth for several hours we eventually got tired of it.
The addition of an extra duck/disk in GameB/GameC did add an extra degree of difficulty to the game because of the limited ammunition, but without a player controlling the movement, the game became extremely repetitive and we decided on a winner after just a handful of games.
Overall:
Duck Hunt is a good game if you are just wanting to kill some time. It does not seem to suffer any major game-play issues with the exception of how accurate the Zapper is from time to time, but I believe that can be boiled down to someone being a sore loser. The entertainment value of this game appears to have a direct correlation with the person you are competing against and while the game can be played by just person, it does not seem to have the replay value without competition. While it is not the game's fault, I believe that it could keep some replay value if the scores were not lost after the system is powered down to allow a person to compete against himself/herself. In my opinion the best aspect of Duck Hunt is GameA where another player can control the duck. After playing this game I can not decide whether I enjoyed shooting the ducks or controlling the ducks more.
This entry has been edited 2 times. It was last edited on Feb 28th, 2013 at 04:05:16.
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geswaldo's Duck Hunt (NES)
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Current Status: Playing
GameLog started on: Saturday 23 February, 2013
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