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dkirschner's Metal Gear Rising: Revengeance (360)
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[December 12, 2013 12:06:31 PM]
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Fun action game in the vein of Devil May Cry and Bayonetta, though not as good as either. The combat just isn't as deep or varied. You can pretty much button mash this one and it doesn't matter much whether you learn a bunch of specific combinations and moves. You will need to learn to parry and dodge though, mostly for boss battles. There are only 3 sub-weapons and your main weapon, no range attack options really.
It's a Metal Gear game and plays off of the Metal Gear 4 story, which I haven't played yet. I didn't need to play them in order though. Knowing enough about Metal Gear in general and the game doing a good job presenting its backstory made my experience of the narrative pretty smooth. The story is actually pretty sick and involves harvesting poor street children to turn them into cyborgs/child soldiers. It's funny, my girlfriend and I are playing Max Payne 3 and that story also involves organ harvesting. Anyway, the voice acting is good, story is typical convoluted Metal Gear, but I'm used to it so I liked it.
Ok, I've said some rather vague things so far. More pointed here...When I first started the game, I was on the edge of my seat. Really that persisted through most of it. It is action-packed to the max. There are giant explosions and loud pounding music and the visuals are excellent and it's so damn fast and the enemies are brutal and it's just like GO GO GO GO GO a million miles an hour. It was relatively easy to learn for an action game like this. There's a soft attack and a hard attack button. You get some items, like grenades and rocket launchers and of course a box to hide in. I used items if I was in a pinch, but that was pretty rare.
Raiden (your character) has some sort of special vision that lets him see enemies through walls and see item crates. You can sometimes avoid fights if you want. There is a slight/optional stealth element to the game. But fighting and killing enemies gives you points to upgrade your health, weapons, learn new combos and so on. I pretty much killed everything I could.
Some enemies get really hard though. They've all got some weakness or another that you can exploit. In the beginning, you just slice and dice the crap out of everyone around. Then you start having to play surgeon a little more carefully and cut off enemies' arms to get rid of their rocket launchers, or cut off their legs so they can't dropkick you. Raiden has this contextual move called [some Japanese word] that slows down time and lets you literally cut enemies to pieces. If you cut specific highlighted parts of their bodies, you can get bonus points, intel, disable them, and so on. It's really bloody, if that goes without saying. Oh, and the camera is really wonky. Sometimes it can't keep up with the action on screen. That can make battles overly difficult.
Bosses are a lot of fun, some more in-depth battles with several parts. If you are getting stuck, you can talk to your team through the codec and they will tell you "you have to parry his attacks!" or whatever. Lots of help there. The final boss battle though was a pain in the butt. I made it to the last phase with 0 health kits and couldn't do much to beat him. Watched it on YouTube instead.
That's really about it. Fairly generic action game when all is said and done. Doesn't hold a candle to Bayonetta.
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dkirschner's Metal Gear Rising: Revengeance (360)
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Current Status: Finished playing
GameLog started on: Tuesday 3 December, 2013
GameLog closed on: Wednesday 11 December, 2013 |
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