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dkirschner's KAMI (PC)
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[August 9, 2014 02:47:14 PM]
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It’s a paper-folding puzzle game. It’s not origami, nothing as interesting as that. Rather, you get a pattern of different-colored paper. You select what color to change some block of paper to (like flipping Othello pieces) and click the block of paper you want to change, and it flips color. The goal is to get all the paper to be the same color in as few moves as possible. That’s the game.
Each level has a ‘perfect’ rating if you achieve the goal in x number of flips. If you go one over perfect, it’s ‘ok,’ and anything more than that is ‘fail.’ I beat all the normal levels, about 1/3 of them perfect (oddly, the highest % of perfects was the last chunk of levels). It was pretty easy. There are some additional premium levels but I don’t really care. No achievements, no other features.
The game describes itself as having a Japanese aesthetic with comforting music. It’s really not as cool as it might sound. There is one paper noise and one little harp chord that plays when you win. The claim to Japanese aesthetic is…wait for it…paper thin. Zing! Just because it’s a game about folding paper and has an Asian sounding chord doesn’t make it some zen-like experience.
To be fair, I did enjoy playing it for a while. I think it's cool that the art is real paper. And I do appreciate that there are multiple ways to solve many of the puzzles.
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dkirschner's KAMI (PC)
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Current Status: Stopped playing - Got Bored
GameLog started on: Saturday 9 August, 2014
GameLog closed on: Saturday 9 August, 2014 |
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This is the only GameLog for KAMI. |
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