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dkirschner's Zombie Gunship (Other)
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[August 19, 2014 08:25:02 AM]
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Some of these humble bundles are hit or miss. I grabbed the last one I did primarily for the Android version of Settlers of Catan because I've never really played the board game. I played Zombie Gunship for either 1 or 2 hours on the airplane yesterday. I lose track of time on planes. It is fitting to have played Zombie Gunship on a plane because in it, you shoot zombies from a plane.
And there, I have summed up the whole game! Just kidding. It's got a slight amount of depth to it. I played the same 1 level over and over again. There are 3 others unlockable with coins, which you earn through killing zombies. The zombies in each level slowly swarm from the edges of the map to your bunker. When they get too close to the bunker door, the door seals and ends the level. There are also civilians running toward the bunker. The game tallies how many citizens you save (though not sure why) and if you kill more than 3, the level ends. Zombies will attack civilians, and there was one achievement to kill 5 zombies attacking civilians in one level (achieved!).
As you accumulate coins, you can purchase 2 new guns, and you can upgrade the ones you have. You can also upgrade 'extras' like where zombie kills give you more coins. As you can see, the game is really just a vicious loop of coin generation. You do the same few levels over and over (once you unlock them with coins) to kill zombies to get coins to upgrade your guns to kill more zombies to get more coins to upgrade your guns to kill more zombies to upgrade your guns to kill more zombies........
As such, the game became mind-numbingly repetitive after the 1 or 2 hours I played. Each level I unlocked was practically the same as the others. Occasionally a larger zombie was tossed into the mix. These facilitated little challenge and required no evolved strategy. The game's achievements, or missions that reward you with 'rank,' were thin. They included "Use two bombs" which required me to spend 2000 coins to buy two bombs, "Kill 100 zombies" which doesn't deviate from normal gameplay at all, "Save 15 humans" which also doesn't deviate from normal gameplay at all, and a bunch of other uninspired "challenges."
That's it for this one. I'm saving Settlers for last, but I've got 2 others to check out from this Humble Bundle first...
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dkirschner's Zombie Gunship (Other)
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Current Status: Stopped playing - Got Bored
GameLog started on: Monday 18 August, 2014
GameLog closed on: Tuesday 19 August, 2014 |
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This is the only GameLog for Zombie Gunship. |
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