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hero123's This war of mine (PC)
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[January 27, 2015 08:49:19 PM]
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So in my third play session, I had a great time and learned a few things. First off, I started a liquor factory and was making some pretty decent amounts of beer for selling. All in all I think that making the beer as fast as possible is a great strategy. By doing so you can clean out the guys who com and trade by selling the beer at an insane price.
We also picked up a 4th character named boris. He is super good for scavenging because he can carry more than anyone. unfortunately, He just died to a bunch of bandits and now iron is depressed. I wish i would have been more careful but it seemed like if i didn't get some food, than my characters would suffer and die anyway...
In an interesting turn of events, I found myself being hardened by the constant theme of the game of how terrible war is. Instead of being worried about the old people whom i am raiding, I started thinking things like, they don't need this much food and medicine. Seems pretty messed up that i would start acting like that, but maybe thats part of war that the designers intended to portray.
To be honest, I am a bit frustrated right now and want to start over. poor boris...
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[January 24, 2015 10:03:18 PM]
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For my second play through I actually had to restart from the beginning and play on a different computer. It seemed like I was able to be more effective the second time around and get to roughly the same point in the game in less time.
One moment that really stood out to me was when I went to scavenge I came across a guy who was taking care of his sick parents. I was hiding from him and waiting for him to leave the room as I watched his situation unfold and how he felt powerless against the forces of the war but trapped by duty to take care of his parents. after he left the room I snuck in and raided his supplies, taking a lot of very valuable food.
At first I didn't realize that I was raiding his supplies(as it was a new icon) but rather just taking supplies from a random drop spot like all the other supplies up to that point. However, the game let me know I was stealing by clearly stating it after i had already started as well as after I stole the stuff, He tried to kill me.
Anyways, So I stole all their food and it was actually pretty good food. Canned food and vegetables! the only thing was that my character after returning home showed remorse for the action asking if what he did was wrong. The dialog of the character as well as the "sad" trait on my character was surprisingly moving. After a while my character went back to normal and it was all good but that kinda sucked.
On the other hand I got a chance to do good as 2 kids came by asking for medicine for their sick mom which i readily gave them. hopefully i can reverse some of my digital kharma with that act.
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[January 23, 2015 11:37:16 AM]
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Well i just started the game and I so far I am enjoying it. The feeling is a bit dark due to the aesthetic but I understand what they are going for. I thought that the funnest part is building up your house to provide comfort for the characters that you control. I do think it is an interesting ethical dilemma that in order to get what I need, I must steal from others essentially. I anticipate the need for weapons in the near future to defend against intruders and perhaps to loot more effectively.
So far I have created a rotation of scavenging, sleeping and guarding that seems to be working out well. I was also able to nurse my sick team member back to health. I have built 2 beds and a bunch of workstations to built metal objects and other things. I am saving up now for a furnace and then a place to make moonshine. my primary purpose for making moonshine will be to barter with.
For scavenging , I found it is very useful to only have a shovel and a set of lock picks to maximize the amount of good loot that you can snag. Taking anything else seems unnecessary. I really want to increase the amount of things I can carry, though I am unsure about how to do that right now.
I look forward to more of the drama of the game to unfold as It has me very interested in the characters right now. I am mainly interested in them because I have spent so much time trying to make them comfortable.
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hero123's This war of mine (PC)
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Current Status: Playing
GameLog started on: Wednesday 21 January, 2015
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