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dkirschner's PixelJunk Shooter (PC)
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[January 23, 2015 10:27:13 PM]
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Beat this tonight. This is a clever little twin stick shooter with some mild puzzles. I liked it better than PixelJunk Eden. It was shorter and more focused. Also I never got lost in the levels. They were divided into small segments that took just a little time to beat (usually ~15 minutes).
The standout element is the interaction between the liquids. On this mysterious planet that you are exploring to save a stranded science colony, there is water, lava, steam, and black goo. By default, the spaceship you control is susceptible to lava. It kills you. Water is good though. If you start overheating from firing too many missiles or getting too close to lava, you can go in the water and cool off. If water and lava touch, they form rock. You will need to figure out how to do this in many levels in order to deal with the lava. Sometimes your exit will be below the lava and you will need to turn it to rock in order to get by (you can shoot the rock).
If lava or fire touch steam, the steam combusts. It will blow up just about anything. If lava or fire touch ice, it will melt. Later in the game, you get special suits that give you unique abilities, like spraying lava, becoming immune to fire, or repelling the black goo. In a way, the suits simplified the game because once you got one, you knew what to do. For example, if there is a fire immunity suit, you know that you need to go flying through the lava. If there's a water suit, you know you need to freeze water or turn lava into rock.
The game is divided into three episodes. The second was certainly the most difficult because there are many environmental puzzles, but you don't have the simplification afforded by the suits yet. The third episode was a cinch. It added some platforming elements (spinning buzzsaws, thwomps). Although the puzzles were never very challenging, they did require a fun amount of finesse and thoughtfulness. Like I said above, I found the game clever and I felt clever playing it.
The boss battles are where the difficulty ramps up. There are three and each is excellent. I guess the first one really wasn't that hard, but I spent some time on the second and third ones. The third one is this big stationary robot that fires missiles, creates mines, and throws black goo at you. You must destroy it piece by piece, and the final 1/4 is especially tough. I kept thinking I could use the mines to my advantage, but never figured out how before beating it.
Anyway, fun game. I know there is a sequel, but it hasn't made its way to PC yet. The music was excellent, as I recall it was in Eden too. One band did it all. I forget the name, but they're in the credits.
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dkirschner's PixelJunk Shooter (PC)
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Current Status: Finished playing
GameLog started on: Thursday 22 January, 2015
GameLog closed on: Friday 23 January, 2015 |
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This is the only GameLog for PixelJunk Shooter. |
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